Uploaded December 2019 | Updated September 2026, 3 hours ago
About The Run:
Bug Limit 100% is effectively the second-longest category in Twilight Princess, behind Low%. Bug Limit 100% wants to collect all the pickups in the game without using many of the glitches that TP has. This run completes the task in 8 hours, 23 minutes, and 52 seconds; done on a USA Wii U with a USA Wii 1.0 disc.
Note that bug limit is not equal to intended route. There are still skips in this run, and several dungeons are still very broken, such as Snowpeak Ruins and Lakebed. That said, this is about as close as you can get with a speedrun to a casual playthrough of the game... just one that's very, very fast comparatively.
As has been the case with every run of this category I've uploaded (though I expect this trend to stop here), routing changes are a thing. A lot of splits in this run lack a comparison due to sweeping changes. While it's hard to accurately time changes, this route is certainly more optimized, and that is a good sign that it's faster. I expect there'll be optimizations still existing. 8+ hour runs never really are fully optimized, and this category is no exception. But a lot of that would be beyond me.
Splits: splits.io/4vz6
For more information on the ruleset for Bug Limit 100%, see speedrun.com/tp#Bug_Limit_100
For the route used in this run, see pastebin.com/rPdXjw5R
For the mirrored GCN route, see pastebin.com/2TsuyWuR
About The Run:
Bug Limit 100% is effectively the second-longest category in Twilight Princess, behind Low%. Bug Limit 100% wants to collect all the pickups in the game without using many of the glitches that TP has. This run completes the task in 8 hours, 23 minutes, and 52 seconds; done on a USA Wii U with a USA Wii 1.0 disc.
Note that bug limit is not equal to intended route. There are still skips in this run, and several dungeons are still very broken, such as Snowpeak Ruins and Lakebed. That said, this is about as close as you can get with a speedrun to a casual playthrough of the game... just one that's very, very fast comparatively.
As has been the case with every run of this category I've uploaded (though I expect this trend to stop here), routing changes are a thing. A lot of splits in this run lack a comparison due to sweeping changes. While it's hard to accurately time changes, this route is certainly more optimized, and that is a good sign that it's faster. I expect there'll be optimizations still existing. 8+ hour runs never really are fully optimized, and this category is no exception. But a lot of that would be beyond me.
Splits: splits.io/4vz6
For more information on the ruleset for Bug Limit 100%, see speedrun.com/tp#Bug_Limit_100
For the route used in this run, see pastebin.com/rPdXjw5R
For the mirrored GCN route, see pastebin.com/2TsuyWuR

![Metroid: Other M 100% Speedrun [WR from 1/19/2018 to 1/25/2018]
New PB/WR: https://youtu.be/nZCOZRFpPD8
Next Improvement: https://youtu.be/7HANbkDPLz0
Previous PB: https://youtu.be/qejz7sXS9UI
Version/Console: USA Wii U VC on USA Wii U
Run Time: 3h 3m 5s
Run Date: 01/16/18
Splits: https://splits.io/25mb
God I wish I didnt botch Phantoon... Or Queen. I expect to get a new PB soonish.
EDIT: This didnt last long at all. Metroid: Other M 100% Speedrun [WR from 1/19/2018 to 1/25/2018]](https://i.ytimg.com/vi/lfr8eQFDCh8/mqdefault.jpg)


![Metroid: Other M 100% Speedrun [WR]
New PB/WR: N/A
Next Improvement: N/A
Previous PB: https://youtu.be/K_FP2Y6kvAo
Version/Console: USA Wii U VC on USA Wii U
Run Time: 3h 0m 29s
Run Date: 02/22/2022
Splits: https://splits.io/926d
Phantoon why. Metroid: Other M 100% Speedrun [WR]](https://i.ytimg.com/vi/nZCOZRFpPD8/mqdefault.jpg)
![Metroid: Other M Any% Speedrun [WR from 3/09/2017 to 8/09/2017]
New PB/WR: https://youtu.be/oxepPLkmKxI
Next Improvement: https://youtu.be/RZIr7C75RgY
Previous PB: https://youtu.be/z7eGBISHc3M
Version/Console: Wii U VC on Wii U
Run Time: 2h 20m 10s (Previous WR: 2h 21m 25s by ElectricYellow)
Run Date: 03/09/2017
Splits: https://splits.io/188e
Overall a solid run. Was cutting SoB down quite a bit, but never quite had a breakout run. This one went okay, with a slow start (in fact, its a full minute behind the previous record at Varia Suit, which is only 45 minutes in!), and started picking up after that. Theres a few errors and mistakes, but the end-game came through with a vengeance, starting with a near-flawless Nightmare I fight and then a rather solid finish out from there. Sub-2:20 is very possible, and hopefully will happen soon. Sum of Best is down to 2h 16m 43s (3m 27s difference) and theres certainly more timesave possible on those golds. Metroid: Other M Any% Speedrun [WR from 3/09/2017 to 8/09/2017]](https://i.ytimg.com/vi/oedu-xXiENA/mqdefault.jpg)


![Metroid: Other M Any% Speedrun [WR]
Previous PB: https://youtu.be/eoSrs 5mpY
Version/Console: USA Wii U VC on USA Wii U
Run Time: 2h 14m 00s
Run Date: 12/10/2020
Splits: https://splits.io/6qrs
Well. Well. WELL THEN. This category, at least to me, is done. My goal was to beat a 2:15. Yeah, we almost got a 2:13. This is a 2:14:00.50. Sure, its beatable, but ultimately, any run that isnt a TAS is. This will be absurdly and incredibly hard to beat, and I sure as hell wont do it for a very, very, very long time. Metroid: Other M Any% Speedrun [WR]](https://i.ytimg.com/vi/oxepPLkmKxI/mqdefault.jpg)

