Early Missle Shinespark for 100% @Habreno
Early Missle Shinespark for 100%  @Habreno
Uploaded October 2019 | Updated September 2026, 6 hours ago
Shows the full range of movement. In runs you wouldn't have screw attack here, but getting a file at exactly the same point in the run would have been tedious, so I ended up using an end-game file. Doesn't really affect much of anything. The bottom enemy might hit you but unlikely.

Shoutouts to unknownbynome - youtube.com/channel/UCtdhxpRlKwggBMQet6_QbeQ - for showing me this - youtube.com/watch?v=-yRu90hdF-s&list=PLyq6acnMla55YuJVrAPQNbXdmT9cuKNa_&index=12&t=8m55s

Strat ends up saving about 22 seconds vs good movement getting the missile in epilogue. This room is 29 seconds longer than crossing the room normally, but the backtracking skipped later is 51 seconds of timesave, so the difference is 22 seconds.
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Habreno |

Early Missle Shinespark for 100%

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