Uploaded October 2021 | Updated September 2026, 1 week ago
Song: Follow You「MitiS, Rico & Miella」
Track 11-2 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 8+. Final rank: Phi. Final score: 9,979,253.
----------
[ Overview ]
Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (youtu.be/NIakZN6b9Nw) and "Gensokyo's Day and Night Incident" (youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!'s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes you'll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, I'm quite concerned about legal use of them.)
----------
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
----------
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall player's performance. Depending on the map, its difficulty (assigned level value) and player's performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and map's level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, I'd rather treat them as "How much time I've already wasted".
----------
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesn't help in acquiring them. Try your best nonetheless!
----------
Download TDaMR here: bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
Song: Follow You「MitiS, Rico & Miella」
Track 11-2 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 8+. Final rank: Phi. Final score: 9,979,253.
----------
[ Overview ]
Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (youtu.be/NIakZN6b9Nw) and "Gensokyo's Day and Night Incident" (youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!'s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes you'll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, I'm quite concerned about legal use of them.)
----------
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
----------
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall player's performance. Depending on the map, its difficulty (assigned level value) and player's performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and map's level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, I'd rather treat them as "How much time I've already wasted".
----------
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesn't help in acquiring them. Try your best nonetheless!
----------
Download TDaMR here: bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
![Touhou: Spellbroken Dream Festival || Stages 1-6 Scenes Clear (All Stars, Marisa)
Not gonna lie, I really wanted to play this game when it got released, but engineering thesis was my top priority back then. So, gonna play it now, and I must tell the game is an absolute blast!
Well, lets get started with part one of two. The last two stages Im gonna upload soon :)
Touhou Danmuki ~ Spellbroken Dream Festival is a Spellcard collection-like fangame made by Incandescence System (ISY). It has dropped a few months ago, exactly 25th February 2022.
It contains 64 scenes total across 8 stages, with three different playable characters and various unlockable achievements.
As you progress through stages, difficulty will also rise. Some spellcards may require a trick to actually beat them. In some cases - extraordinary skills. Scene 7-9 would be a perfect example of the latter.
All scenes have a score threshold, once reached will you get a star for given scene. While most of them can be acquired pretty easily, sometimes a lot of grazing or bonus from bullet cancelling might be required in order to get best possible score.
The game is really awesome even though simple-looking. Scenes pose quite a challenge sometimes, yet none of them are somehow BS (except for one and only 7-9, lol). If you wanna play this one - feel free to do so, the game is completely free btw.
[ TIMESTAMPS ]
00:00 - Intro
00:22 - Stage 1
04:46 - Stage 2
09:16 - Stage 3
15:13 - Stage 4
20:14 - Stage 5
24:25 - Stage 6
Download this great fangame right here: https://insys.itch.io/sdf
(Or from here: https://www.bulletforge.org/u/arkeeneum/p/touhou-danmuki-spellbroken-dream-festival)
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou: Spellbroken Dream Festival || Stages 1-6 Scenes Clear (All Stars, Marisa)](https://i.ytimg.com/vi/bxoZnq3sTnw/mqdefault.jpg)

![[Touhou x osu!] 东方琴鼓歌 ~ TDaMR v4.1.1 || Grimheart (Original Mix) [FC]
Song: Grimheart (Original Mix) 「Puru」
Track 10-2 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 9. Final rank: Phi. Final score: 9,845,360.
[ Overview ]
Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 58 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! [Touhou x osu!] 东方琴鼓歌 ~ TDaMR v4.1.1 || Grimheart (Original Mix) [FC]](https://i.ytimg.com/vi/e__HAfvP3CI/mqdefault.jpg)

![[DF] Touhou Danmakufu: -永遠の魔法塔- (Eternal Magic Tower)
Browsing through some older scripts, Ive found this one entry from 2007 and a pending replay I havent recorded yet. Feels kinda like Pathouli boss rush or Extra Stage of some sort. Well, as for the script from 2k07 its not too bad, rather nice if I would say so myself :V
Download the script here: https://app.box.com/s/zbq73uxtt8uswx9vh2x9hba3z3ymb3r5
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! [DF] Touhou Danmakufu: -永遠の魔法塔- (Eternal Magic Tower)](https://i.ytimg.com/vi/fBgLVOjTUU0/mqdefault.jpg)

![Touhou 东方琴鼓歌 ~ TDaMR v4.1.3 || XING「ginkiha」 [Perfect]
Song: XING「ginkiha」(From Muse Dash)
Track 1-4 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 8. Final rank: Omega. Final score: 10,000,000.
[ Overview ]
Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 东方琴鼓歌 ~ TDaMR v4.1.3 || XING「ginkiha」 [Perfect]](https://i.ytimg.com/vi/h93dmhJ6kts/mqdefault.jpg)



![Touhou 东方琴鼓歌 ~ TDaMR || V/A Tracks Compilation (Level Packs 3, 4, 6 & 7)
Alright, with that Level Pack I only have like several songs to beat. These includes changed songs across Level Packs 3 to 7 of about the same length as this pack, plus some others like Acceleration on Hard (Track 11-1) and Marisa Stole the Precious Thing (Track 1-3).
Other than that - were done with the game! Then I can move on to recent fangames like Touhou Multi Scroll Shooting 2. Stay tuned!
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 东方琴鼓歌 ~ TDaMR || V/A Tracks Compilation (Level Packs 3, 4, 6 & 7)](https://i.ytimg.com/vi/j1TCL9hv5Hk/mqdefault.jpg)