Uploaded August 2026 | Updated September 2026, 3 weeks ago
Lets go to Heaven is an upcoming top 10 by a good friend of mine, inspired by Angelicide and intended to be an outlet to convey her feelings. The level was started back in late 2025 and has been in playtesting for a long time, with the creator being uncertain about what the decoration style should be. After all this time we've gotten to this, which is in all honesty, a fun level to watch, and from what I've heard, to play as well. WE haven't seen much deco yet, but the deco so far is really nice looking, the creator is quite underrated. Wouldn't have known about it if she didn't submit it to the upcoming levels list, so that's cool.
The level is only 43s long but has a ridiculous frame window count, with there actually being two paths in the level. It's activated at 32% and one of them has a more flow type gameplay like Angelicide itself, the other being more timing oriented. It's pretty ambitious to basically work on two separate levels, so mad respect to the creator for that. The level is lower CPS than you might expect, to help fit the creator's skillset more, as she is the verifier. It's intended to achieve several things, including: The shortest top 10, the hardest solo extreme, and the hardest level beaten as a first extreme. It's going to be an insane jump, but the she does have a ton of practice with hard timings and difficult gameplay, just not beating anything lol (just like me...). Good luck to her!
trigger warning, what's below contains some heavy topics, included self-inflicted end, skip this paragraph if you want...
As alluded to briefly at the start, the level deals with pretty heavy topics, so I won't go into much detail with it, but it deals with the loss of someone caused by themself, with the creator herself having experienced these feelings in the past (and the level being dedicated to a friend who was close to doing so). Though that is what the overall sentiment is, it is also about recovering from such feelings, which will certainly be reflected in the decoration in the future, with multiple styles of decoration being featured in the level, from both gore-y decoration and colorful flowery deco, or just glow like you can see in the preview here. I hope the story allows you to take away inspiration if you are struggling with similar issues...
ID: Private
Song: TENGOKU E IKOU - Kikuo (NoNG)
Creator: kuiperpiper
Path 1 has 240.6 σ/s
Path 2 has 260.2 σ/s
Lets go to Heaven is an upcoming top 10 by a good friend of mine, inspired by Angelicide and intended to be an outlet to convey her feelings. The level was started back in late 2025 and has been in playtesting for a long time, with the creator being uncertain about what the decoration style should be. After all this time we've gotten to this, which is in all honesty, a fun level to watch, and from what I've heard, to play as well. WE haven't seen much deco yet, but the deco so far is really nice looking, the creator is quite underrated. Wouldn't have known about it if she didn't submit it to the upcoming levels list, so that's cool.
The level is only 43s long but has a ridiculous frame window count, with there actually being two paths in the level. It's activated at 32% and one of them has a more flow type gameplay like Angelicide itself, the other being more timing oriented. It's pretty ambitious to basically work on two separate levels, so mad respect to the creator for that. The level is lower CPS than you might expect, to help fit the creator's skillset more, as she is the verifier. It's intended to achieve several things, including: The shortest top 10, the hardest solo extreme, and the hardest level beaten as a first extreme. It's going to be an insane jump, but the she does have a ton of practice with hard timings and difficult gameplay, just not beating anything lol (just like me...). Good luck to her!
trigger warning, what's below contains some heavy topics, included self-inflicted end, skip this paragraph if you want...
As alluded to briefly at the start, the level deals with pretty heavy topics, so I won't go into much detail with it, but it deals with the loss of someone caused by themself, with the creator herself having experienced these feelings in the past (and the level being dedicated to a friend who was close to doing so). Though that is what the overall sentiment is, it is also about recovering from such feelings, which will certainly be reflected in the decoration in the future, with multiple styles of decoration being featured in the level, from both gore-y decoration and colorful flowery deco, or just glow like you can see in the preview here. I hope the story allows you to take away inspiration if you are struggling with similar issues...
ID: Private
Song: TENGOKU E IKOU - Kikuo (NoNG)
Creator: kuiperpiper
Path 1 has 240.6 σ/s
Path 2 has 260.2 σ/s
![[Top 5?] - Wander of Thought with Frame Windows Counter
Wander of Thought is a sort of old remake of Thinking Space by a few people. It was created in late 2020 and early 2021, being released in April for the ILL. It was added at just #97 a few days later in May, which is absurd to think about since #97 is probably a bit closer to where Sailent Clubvoid would place, crazy how much difficulty has inflated. The only recorded WR on this is 40% by Esoteric Hydra, achieved in June 2024. This might be surprising but this level absolutely blows the original Thinking Space out of the water, and is more comparable to TS2 or TS2 Legacy in difficulty, likely sitting right at a midpoint between those two. Or maybe not this level really has almost no difficulty opinions. The WR being relatively small is definitely a sign that the level isnt good at all to play, and likely incredibly difficulty, because this level retains the classic balancing of the original too.
The level suffers from both Avernus and Sakupen Hell syndrome, where fixed hitboxes and black bushes that are nearly invisible mislead you into thinking the gaps arent as bad. Theres a 2-3f in the first wave because of those bushes lmao. And of course we cannot ignore the obvious chokepoint at 75%, which makes the one in the original look free in comparison. The way the orbs and spike gap at 77% is, makes for an absolutely unforgiving setup that from my 20 minutes of testing, yielded at least a single 1f every time. Its not so easy to explain in words, so if possible you may want to give it a shot. Maybe theres a better strat I dont know of? either way, I doubt this level will be beaten for a while, not until it falls closer to the extended list itself. Its placed at #1073 on the ILL which is above TS2. The level itself is super aura and I think a much cooler level than Void of Thought or even the #2 demon TS2, but that might be a bit of a hot take lmao. Would love to see the WR pushed for sure, as its definitely possible.
ID: 68523026
Song: Wander of Thought - F-777
Creator: ItsGianlu, veshel, Noone926, HidekiX [Top 5?] - Wander of Thought with Frame Windows Counter](https://i.ytimg.com/vi/qbSl4fR6qd8/mqdefault.jpg)
![[Top 40] - zorin with Frame Windows Counter
zorin was a unique list demon verified by the underrated player, 9i. Its one of the most special ones for two main reasons, that being the nature of the level itself, being entirely spikeless (and by extension, hazardless), and the other just being the overall aesthetic of the level, which Ive not seen in an extreme demon much at all. Its one of my favorites overall and Im glad it got rated epic. Hopefully more people try it. I suppose its unique in another way too, that being how the level is difficult. Its largely a gimmicky and timing based level, along with nerve control, which definitely makes for an interesting experience. This is definitely one of the least interesting levels for a frame window counter and I do apologize for that. Theres really not that many difficult timings, but the level is very long and I think theres a genuine truckload of 8f timings in the level, like 75 or more.
Verification: https://youtu.be/U19vmpenb9g?si ynTb-ljbgU0qZwq
ID: 134541844
Song: Supernatural - Zenkusaa
Creator: Sn0wf0x, Vitto, ItsKiba, ELLVO, novifart, Sonmok, siihosii, Holick [Top 40] - zorin with Frame Windows Counter](https://i.ytimg.com/vi/qndhHTJE3GY/mqdefault.jpg)


![[Top 1] - Unnerfed Firestarter with Frame Windows Counter
Firestarter is a really sick 1.9 nine circles level by Muffy, that really is one of a kind. Its unusual to see an XL nine circles level, let alone one thats 4.5 minutes long. It also uses a song that is not seen in nine circles levels or even gd as a whole. Ive been a big fan since I stumbled upon it in 2023. The level was originally made impossible, but received an official nerfed version, posted on the creators old account, this video being one of the unnerfed ILL version. This one is quite ridiculous, the gaps may not be that difficult but the endurance needed for a level this long is insane.
I would love if someone would verify the nerfed version, as thatd be like upper list demon worthy, but also much more reasonable than this. Chokepoints are insane in the level. I do want to shoutout to a player called Niacin, who was verifying a buffed version of this level, and had achieved 24%, 53-93% and 75-100% on an even harder version than this. However she disappeared completely, wiping all traces of her existence... hope she was doing ok. Those runs wouldve been among the hardest stuff done at the time for sure.
ID: 96214251
Song: Firestarter - The Prodigy (NoNG)
Creator: Mufferasu [Top 1] - Unnerfed Firestarter with Frame Windows Counter](https://i.ytimg.com/vi/rRE4poZtYaU/mqdefault.jpg)
![[Top 10?] - MIGRAINE with Frame Windows Counter
MIGRAINE is one of Lisps final projects in this game, originally an upcoming top 3. It received much praise for its unique (but pretty epileptic) visuals and effects. It was also very different in the fact that the level is based largely on spam and endurance, rather than raw precision. The frame windows do kinda reflect that, but even so, theres some crazy hard timings towards the end especially. It could be harder than just top 10. The current WRs on the level are 50% and 48-100% by Hover, though I should mention that this version isnt exactly Hovers version, but of another player whos been playing the level alongside his. The two versions are pretty similar and honestly I doubt the frame window counter is much different at all. (i have both copies, but did the FWC on this version since Exlipz0s asked). I tried doing a comparison video but the level kinda breaks reallyyyy hard. Definitely hyped for this, I do imagine Hover will be back on it by the time he finishes Silent Acropolis.
ID: Private
Song: Sileo - KaTT
Creators: Lisp, silouute, TypicalGMD, Harent, RehanZ, NII0N, robianny, Smoop [Top 10?] - MIGRAINE with Frame Windows Counter](https://i.ytimg.com/vi/rfo-mXWrIcg/mqdefault.jpg)



![[Top 20] - Quantum Dominator with Frame Windows Counter
You probably remember I showcased this level a few days ago, and now you all get a frame window counter on the buffed and balanced version as opposed to the previous one. I wont go deep into the level itself but it is a cool remake and fusion of Quanteuse processing and Geometrical Dominator, as hinted by the name and specific deco / gp tropes throughout. The level as I mentioned has been buffed pretty notably, now with two and sometimes three 1f timings, which really goes to show how much the list has progressed, as this is definitely around Acheron difficulty+. Theitha had some people playtest the level, with varying opinions of, ~35, ~30, ~10, ~5-10 as the four difficulty ranges given. The level has some incredibly wacky sections, like the one UFO part at 84%, which from my testing requires two 6fs to set up into a 3-4f click. If you are even slightly late into the 6f timing (like on the 5th or 6th frame), the third click I mentioned to set up into becomes a 1f. It is very wacky and pretty unbalanced, so this is definitely going to be a hard level. The copy I was given has 24% recorded as a best, so Ill assume Theitha (whos beaten Nullscapes) has that as his best. Goodluck to him!
Verifier: https://www.youtube.com/@tTheitha
ID: Private
Song: Geometrical Dominator - Waterflame
Creators: XevSucksAtGD, Higashikaataa, NotGizmo, S4zerix, ItsKiubiGD [Top 20] - Quantum Dominator with Frame Windows Counter](https://i.ytimg.com/vi/sW1iRSPPkgY/mqdefault.jpg)
![[Upc. Top 15] - Celestial Showdown X with Frame Windows Counter
Celestial Showdown X is a remake and superbuffed version of the hosts (Blaster) very first level. This thing is a collab and has much improved decoration, which Im personally a huge fan of. The last cube isnt the most interesting thing but overall a major improvement over the former. Its also been superbuffed from a mid extreme demon around Bausha Vortex difficulty into a top 15 extreme demon.
I should mention this is before any balancing changes have been applied, the verifier @youngs06 (goat) will use this video to make edits as necessary alongside normal playtesting. The end cube certainly has to be nerfed significantly, as it is literally making the level like top 3 in its current state. Goodluck to youngs on verifying this, hes currently playing Ultra Paracosm and has 27-40% (hardest part) done.
ID: Private
Song: 10th Galaxy - Killer FX
Creators: zoomifly, frski, Blaster [Upc. Top 15] - Celestial Showdown X with Frame Windows Counter](https://i.ytimg.com/vi/saoBRW4d7DA/mqdefault.jpg)