Uploaded July 2014 | Updated September 2026, 2 weeks ago
This video is a copy of our live stream hosted on June 23rd, 2014, remastered at 1080p.
Joe Wilson and Lee Devonald demoed various tools and features related to character setup in Toolbag 2, such as the skin shader, hair, lighting, etc. A general overview of topics covered:
1) Basics (normal, gloss, spec, ao, cavity): 0:00
2) GGX teaser: 12:00
3) Skin Shader settings: 17:50 - 51:45
4) Eyes: 51:45
5) Hair: 56:40
6) Lighting: 1:17:45
7) Cameras & DOF: 1:23:10
A special thanks to Yuri Alexander for allowing us to use his art content - yurialexander.com/.
Here is a link to the scale reference object mentioned in the video: dl.dropboxusercontent.com/u/499159/scalecube.obj - roughly the size of a 6' person.
This is Ben Mathis' tutorial for painting anisotropic maps:
polycount.com/forum/showthread.php?t=98844
And this is another one that uses exclusively Photoshop:
polycount.com/forum/showthread.php?t=98983
This video is a copy of our live stream hosted on June 23rd, 2014, remastered at 1080p.
Joe Wilson and Lee Devonald demoed various tools and features related to character setup in Toolbag 2, such as the skin shader, hair, lighting, etc. A general overview of topics covered:
1) Basics (normal, gloss, spec, ao, cavity): 0:00
2) GGX teaser: 12:00
3) Skin Shader settings: 17:50 - 51:45
4) Eyes: 51:45
5) Hair: 56:40
6) Lighting: 1:17:45
7) Cameras & DOF: 1:23:10
A special thanks to Yuri Alexander for allowing us to use his art content - yurialexander.com/.
Here is a link to the scale reference object mentioned in the video: dl.dropboxusercontent.com/u/499159/scalecube.obj - roughly the size of a 6' person.
This is Ben Mathis' tutorial for painting anisotropic maps:
polycount.com/forum/showthread.php?t=98844
And this is another one that uses exclusively Photoshop:
polycount.com/forum/showthread.php?t=98983










