4shockblast | This SUXX Map 24 UV -respawn in 0:27 @4shockblast | Uploaded September 2024 | Updated October 2024, 18 hours ago.
WAD authors: NFSfreak(tm) (Derek Cadwell) and Weeds (Rich Nagel)
Wasn't even sure if respawn would help here at all, until I realized this AV rez spam strat. Waiting for any actual respawns isn't very efficient, as both the beginning and the end of the map have low-tier kills, and backtracking is useless, plus the caco hallway is basically impossible to get through without killing all the cacos, wasting a lot of time. That said, after trying max again, I'm pretty sure this time would be quite out of reach for it non-TAS, unless there are routing considerations I am missing.
185 attempts, was expecting 27-28, so happy with the time being on the lower boundary. No advanced HUD used (had to count six rezzes for the shotgun guy :P).
Captured using DSDA-Doom v0.27.5
WAD authors: NFSfreak(tm) (Derek Cadwell) and Weeds (Rich Nagel)
Wasn't even sure if respawn would help here at all, until I realized this AV rez spam strat. Waiting for any actual respawns isn't very efficient, as both the beginning and the end of the map have low-tier kills, and backtracking is useless, plus the caco hallway is basically impossible to get through without killing all the cacos, wasting a lot of time. That said, after trying max again, I'm pretty sure this time would be quite out of reach for it non-TAS, unless there are routing considerations I am missing.
185 attempts, was expecting 27-28, so happy with the time being on the lower boundary. No advanced HUD used (had to count six rezzes for the shotgun guy :P).
Captured using DSDA-Doom v0.27.5