@4shockblast
  @4shockblast
4shockblast | H2H-XMas Map 20 UV-Max in 2:39 @4shockblast | Uploaded December 2023 | Updated October 2024, 20 hours ago.
Map name: Hotel Hell
Map author: Zack Lawson (Zeek)

Kind of a cute map, although like many H2H maps, it suffers from just way too much symmetry. Even as someone who's a fan of doomcute, here it is just not all that inspiring and it's copypasted too many times; it would be nice to see some of the rooms laid out differently or have a bit more decor. Gameplay itself is just rocket spam, so not much, really, to talk about. Still, it's not the worst map ever; the parking lot is kinda cute, and it's fun enough to move around in. There's also zero chance of monsters being lost or any of that nonsense; getting to every part of the map and making sure everything dead is ezpz (I recorded all the H2H max ILs with no extended HUD, and here it made literally no difference).

I have to admit, this map seemed like it would be much worse for runs at first, because the routing here is just wonky, it's just annoying to try to visit every place because of the key wings being so disconnected. The quickest way to leave them is jumping right out, but getting to the other side is pretty long, and then you also have to visit every one of the "rooms" with beds to have a good chance of reaching the imps. My first instinct was taking that quickest way out, but completing a test run with saves yielded about the same time if not slower than Veinen despite the fact that I was already implementing the cyb crusher lineskip (that seems like a no-brainer since it solves the cyb immediately, and the cyb is hardly useful for any infighting with how spread out all the monsters are). Watching Veinen's route convinced me that running back and falling into one of the hotel rooms is useful since it saves time entering it separately; what I wasn't convinced on was doing that twice because it kinda seemed worthwhile to climb down to the exit at one point, so that's the way I went in the end.

I think this route seems clean enough? I try to get the line skip out of the way as early as reasonable, but it's still about 40s in because it just would be too much of a detour to rush it immediately, so it makes running this a bit annoying, although the skip is 50/50 so not that bad either. I start by clearing out the left side except the closest hotel room, which I will drop down into, and then I do the skip, then clear the other hotel room that I can't drop into as quickly. I do the cyb skip, then clear the center since I know I can rely on the cyb being dead by the end of the run, then do Veinen's route until after the dropdown, where I clear the last hotel room and take the manc lift up to the second side. This has the benefit of both using the last staircase to climb down, right to the exit, and getting some chaingunner infighting in the hallway before. The rest isn't too interesting.

My first exit was 2:53, but I knew with the crusher, a faster time should be easy, this time followed reasonably soon after, under 100 attempts here. Happy to break 2:40, probably could be faster, the ending was a bit slow, because I got the line skip like Veinen, but reacted quickly. A few moments here and there where I was moving a bit more slowly than needed, but overall it's fine, I think, and I'm not 100% on the route here because too many potential options. :D

There's one trick that I unfortunately can't really use here, and that's a fence glide out of the exit, which would let me bring the exit BFG out into the rest of the map. It's just not useful enough to run all the way back with it IMO, especially with the cyb being a freebie with the skip. I included a bonus demo demonstrating it (also on YT: youtu.be/ZHUEltODa8w).

Captured using DSDA-Doom v0.26.2
H2H-XMas Map 20 UV-Max in 2:39Plutonia Map 30 Nomo in 0:15.23Doom 2 Map 01 NM-Speed in 0:05.23Plutonia Map 30 Tyson in 1:22:5644shock Map 02 Pacifist in 0:04.71Scythe Map 10 UV-Max in 0:17 (4shockblast + GarrettChan)Scythe Map 26 UV-Max in 2:30 (4shockblast + GarrettChan)Toad Map 10 UV-Speed in 0:25100 Line Christmas Map 31 Pacifist in 0:03.54H2H-XMas Map 16 UV-Speed in 0:16Zone 300 Map 30 UV-Max in 0:23Abyssal Speedmapping Session 64 Map 12 UV-Max in 3:06

H2H-XMas Map 20 UV-Max in 2:39 @4shockblast

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