The Zhentarim (2 New Units + Mercs) VS the Kingdom of Cormyr (7 New Units) - Faerun: Total War 0.89 @mrnygren2
The Zhentarim (2 New Units + Mercs) VS the Kingdom of Cormyr (7 New Units) - Faerun: Total War 0.89  @mrnygren2
Uploaded December 2025 | Updated September 2026, 2 weeks ago
The Zhentarim has been updated, now with two additional mercenary units - the Bloodswords Archer Cavalry and the Bloodswords Cavalry - and this in addion to now having access in the custom battles to every mercenary unit that they can get somewhere on the campaign map, and some mercenaries are shared because they're shared between religions and not unique to factions due to how mercs work in Medieval 2.

The Kingdom of Cormyr has also been updated, it has the new Royal regiment Cavalry unit which is an elite cavalry unit that was in the files but lacked the attachmentset-texture so I had to implement a lance and shield from a different Cormyr unit but the body-texture and the model did exist, and then they have the new Red Plumes mercenary unit intended specifically for the enemies of the Zhentarim - such as the Kingdom of Cormyr and the Republic of Sembia, in addition to this they alos get access to all their mercenaries that are available to them somewhere on the campaign map - this has been added to every single faction in the mod if playing ERA 2 or "late" - they're also available if selecting "all" - unlike the Zhentarim the Kingdom of Cormyr also gets access to three brand-new mercenaries supposed to be for the Confederation of Luruar but who shares religion with Cormyr - namely the three Bloodaxe mercenary Company units - the Dwarf Regiment, the Cavalry Regiment and the Sticks and slingers and finally they get access to the Cormanthor area unique Pegasus Archery Company - a mercenary company located int he Cormanthor forest and available to the Elves of Cormanthyr but also some other good factions in the area including Cormyr.

There will be a COM VS COM/AI VS AI-only battle between the Kingdom of Cormyr and the Zhentarim, there will be two battles - in the battles both sides will use two armies - the first army is their main army, and the second army is the mercenary army consisting of mercenaries only - in some cases one or two mercs may fill out the main army - and I had to play two battles because the Kingdom of Cormyr had to many militias in the first battle so I wanted a more fair battle in the 2nd one as I made them too weak. In the 2nd battle they're super even.

This video is at 42:13 minutes long.
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The Zhentarim (2 New Units + Mercs) VS the Kingdom of Cormyr (7 New Units) - Faerun: Total War 0.89

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