Uploaded January 2023 | Updated September 2026, 1 week ago
Disclaimer: of course there are even more places where you could find these weapons, but personally, I think the ones I listed here are the easiest and most covenient. Every player is guaranteed to have unlocked 6 warp points on the Great Plateau when starting this quest (provided you didn't heavily glitch your game, of course) so locations that are relatively close to the plateau should be easy to reach and fast to find.
For example, you can also get a Frostspear in Harfin Valley, halfway between the Mounted Archery Camp and Highland Stable. But in order to get THIS Frostspear, you have to travel to an slightly obscure place with no convenient warp points close by and defeat the Stalnox that lies in the valley, which I think is less easy/fast than just poking a Bokoblin near Rito Village with a thunder-elemental weapon and snatching his spear.
Anyway, here are the promised in-depth sources:
The difficulty scaling mechanic explained:
- on reddit: reddit.com/r/Breath_of_the_Wild/comments/8fchiq/about_difficulty_scaling_for_enemies_and_weapons
- on Zeldamods: zeldamods.org/wiki/Difficulty_scaling
The interactive map: objmap.zeldamods.org/#/map/z3,0,0
Coliseum Ruins enemies/equipment guide: imgur.com/a/F8KNq (all credit to HylianAngel)
Disclaimer: of course there are even more places where you could find these weapons, but personally, I think the ones I listed here are the easiest and most covenient. Every player is guaranteed to have unlocked 6 warp points on the Great Plateau when starting this quest (provided you didn't heavily glitch your game, of course) so locations that are relatively close to the plateau should be easy to reach and fast to find.
For example, you can also get a Frostspear in Harfin Valley, halfway between the Mounted Archery Camp and Highland Stable. But in order to get THIS Frostspear, you have to travel to an slightly obscure place with no convenient warp points close by and defeat the Stalnox that lies in the valley, which I think is less easy/fast than just poking a Bokoblin near Rito Village with a thunder-elemental weapon and snatching his spear.
Anyway, here are the promised in-depth sources:
The difficulty scaling mechanic explained:
- on reddit: reddit.com/r/Breath_of_the_Wild/comments/8fchiq/about_difficulty_scaling_for_enemies_and_weapons
- on Zeldamods: zeldamods.org/wiki/Difficulty_scaling
The interactive map: objmap.zeldamods.org/#/map/z3,0,0
Coliseum Ruins enemies/equipment guide: imgur.com/a/F8KNq (all credit to HylianAngel)









![Minimalist 100% Part 15 - Hyrule Castle (obvious endgame spoilers)
A different kind of challenge run: Minimalist 100%
Part 15 - Hyrule Castle
I originally planned to defeat Ganon using ONLY the Champion abilities, but after approximately a dozen deaths, I had to face the fact that Im not skilled enough for that. And the equipment that gets used up / broke during the final fight resets anyway, so its not like I actually lost something.
I will still at least try to defeat him again (using only abilities) after the Champions Ballad, because the reduced recharge time will be a great help.
For comparison: Inside Hyrule Castle, the Champion abilities only take one-third of their normal recharge time. Urbosas Fury refills in 4 minutes instead of 12 minutes, but it still deals only 150 damage points per hit.
At the start of the fight, Ganon has 4k HP (he normally has 8k, but every Divine Beast freed reduces his HP by 1k). You would need 27 charges of Urbosas Fury to deplete his health, and since you get 3 charges per cycle, that boils down to 9 cycles. Since you (ideally) start with 3 full charges already, youd have to wait for a REcharge 8 times.
8 cycles with 4 minutes each = I would have to survive for 32 minutes. Maybe less if Daruks Protection (or successful shield parries) deal enough damage to him. But since I suck at parrying, I simply didnt manage to survive for long enough. (That fight is definitely possible to be cleared just with abilities, but I, personally, wasnt skillful enough to manage it this week, and I didnt want to delay unlocking the counter any more.)
Now, after the Champions Ballad, the abilities have their recharge time cut down to 1/3 of the initial time by default, and while youre inside the castle, they get cut down again. Urbosas Fury now takes a mere 1 minute 20 seconds to fully recharge, and I would have to survive that fight for slightly longer than ten minutes - and THAT is something I managed to do already.
The actual recharge times:
(Ability: normal time / Ability+ OR Castle / Ability+ AND Castle stacked)
Miphas Grace: 24 minutes / 8 minutes / 2 min 40 sec
Daruks Protection: 18 minutes / 6 minutes / 2 minutes
Urbosas Fury: 12 minutes / 4 minutes / 1 min 20 sec
Revalis Gale: 6 minutes / 2 minutes / 40 seconds
PS: The arrow tally is one arrow off, because I had used one more bomb arrow on the Hyrule Castle Balcony Balloon already - but Ill tally that one properly in a future episode about more Korok puzzles. Reddit still doesnt allow videos to be longer than 15 minutes and I sadly had to cut some content again.
Additional information:
* The Defeat Ganon quest can not be completed permanently. It only ever temporarily completes after the last boss fight, but reverts back to its incomplete state while youre actually playing the game.
* Defeating Ganon at least once unlocks a couple of things, not just the completion counter. A full list can be fund here: https://lemmy.world/post/1034679
* If you do not have a horse registered, youre given Links Default Horse for the last battle. It always has the same look, same stats and 100% bond. It does NOT have an official name: there is no icon/name on the map for it (unlike for your actual horses) and there is no text box stating [Name] couldnt hear your call if you whistle for it while being too far away. Youre also not allowed to keep it after the fight, so I didnt count that as obtaining a registered horse in the tally. A guide about the special horses can be found here: https://gamefaqs.gamespot.com/switch/189707-the-legend-of-zelda-breath-of-the-wild/faqs/74764/links-horse
* The rupees I had obtained so far will be tallied in the next episode.
* Information about the translation error during the last boss fight: https://legendsoflocalization.com/breath-of-the-wilds-ganon-in-english-japanese/
The new completion count is at 74.24% (+17.44%)
The huge increase from last time is partially due to the 67 Koroks (around 5%), and partially due to the fact that the discoverable locations are now fully factored in, and those are worth up to ca. 15% of the total. Minimalist 100% Part 15 - Hyrule Castle (obvious endgame spoilers)](https://i.ytimg.com/vi/l12HtLo0RfM/mqdefault.jpg)
