The Way We Work – Deconstructing Human Sustainability in Game Development #GDoCExpo @GDoCExpo
The Way We Work – Deconstructing Human Sustainability in Game Development #GDoCExpo  @GDoCExpo
Uploaded May 2025 | Updated September 2026, 2 weeks ago
It’s time to rethink the way games are made. According to GDC’s 2020 State of the Industry Report, game development is “driven by young workers who tend to depart within a decade.” The “burnout of entire micro-generations of developers.” The industry is slow to acknowledge that the way we work may be the problem. We can fix this. In this panel, we talk to industry leaders tackling institutional problems at studios they work in, build, and run. These are practical solutions for leaders on how to build culture, hire effectively, communicate openly, seek funding, and put people before products.
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The Way We Work – Deconstructing Human Sustainability in Game Development #GDoCExpo

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