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GDC 2025 | The 'TUNIC' Audio Talk @Gdconf | Uploaded 11 months ago | Updated 2 hours ago
In this GDC 2023 session, join Kevin Regamey of Power Up Audio (Celeste, Subnautica: Below Zero, Darkest Dungeon, Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda, et al.) in a detailed overview of the audio of TUNIC. This session covers establishing a creative direction early, using game design to inform audio decisions, methods used in sound effects design, and overcoming challenges in technical implementation. Kevin breaks down and demonstrate how these methods could be used directly (or as inspiration) in your own game projects to further engage players.

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The 'TUNIC' Audio Talk @Gdconf

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