Uploaded January 2019 | Updated September 2026, 2 weeks ago
The Legend of Zelda has been known for having great stories that immerse the player in the game. However, since narratives must be told in a certain order it means that games are usually linear with a limited amount of "freedom".
So when Nintendo had announced Breath of the Wild, many people were curious as to how they would implement a story into a game with this much freedom. And while the result isn't perfect, it certainly did it's job.
In this first episode of "The Documentary of Breath of the Wild", we look at the design choices within the game and the pros and cons of including them!
Watch the Whole Series!
youtube.com/playlist?list=PLZBqIJ9ldH71PCAtwf-bDPjgNyyIVShhB&disable_polymer=true
The COMPLETE Breath of the Wild TImeline!
youtube.com/watch?v=SUvaxhN9who&
Twitter - twitter.com/NintendoBlackC
discord server: discord.gg/xNQ8TaV
The Legend of Zelda has been known for having great stories that immerse the player in the game. However, since narratives must be told in a certain order it means that games are usually linear with a limited amount of "freedom".
So when Nintendo had announced Breath of the Wild, many people were curious as to how they would implement a story into a game with this much freedom. And while the result isn't perfect, it certainly did it's job.
In this first episode of "The Documentary of Breath of the Wild", we look at the design choices within the game and the pros and cons of including them!
Watch the Whole Series!
youtube.com/playlist?list=PLZBqIJ9ldH71PCAtwf-bDPjgNyyIVShhB&disable_polymer=true
The COMPLETE Breath of the Wild TImeline!
youtube.com/watch?v=SUvaxhN9who&
Twitter - twitter.com/NintendoBlackC
discord server: discord.gg/xNQ8TaV










