Uploaded October 2025 | Updated September 2026, 2 weeks ago
Stream UTILITY at CGCOOKIE: b3d.cgcookie.com/9zswno
Purchase from Superhive: b3d.superhivemarket.com/3Xn50g
Spencer's channel: youtube.com/channel/UC8lQVx5V6L2UfY9ekdTPcXQ
Spencer Magnusson is a Blender enthusiast, addon developer, instructor and Pipeline Engineer at Dreamworks. Earlier this year, Spencer published UTILITY with CG Cookie, teaching us how to script our first Blender addon. Today we’re discussing the future of Blender development, Ton retiring, will Blender ever charge a fee for pre-compiled versions, the crossroads of AI and creativity, and more!
"WHO IS CG COOKIE?"
We are real people! (OK, maybe some of us are cyborgs - we don't ask.) CG Cookie is a small crew of Blender artists, baking fresh videos for the Blender community.
🍪 If you love what we do, consider enrolling to cgcookie.com to stream 100's of Blender courses with passionate Blender instructors there to answer your questions.
"WHERE SHOULD I START LEARNING BLENDER?"
For Blender beginners, we have a free tutorial series "Getting Started with Blender" https://rb.gy/khqdl7
"I WANT MORE CG COOKIE IN MY LIFE!"
Got it. Here's where you can reach us!
instagram.com/cgcookie
twitter.com/cgcookie
facebook.com/cgcookieinc
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Sign up here for spam-free newsletter cgcookie.com/newsletter
#CGCookie #blendertutorial #b3d
Stream UTILITY at CGCOOKIE: b3d.cgcookie.com/9zswno
Purchase from Superhive: b3d.superhivemarket.com/3Xn50g
Spencer's channel: youtube.com/channel/UC8lQVx5V6L2UfY9ekdTPcXQ
Spencer Magnusson is a Blender enthusiast, addon developer, instructor and Pipeline Engineer at Dreamworks. Earlier this year, Spencer published UTILITY with CG Cookie, teaching us how to script our first Blender addon. Today we’re discussing the future of Blender development, Ton retiring, will Blender ever charge a fee for pre-compiled versions, the crossroads of AI and creativity, and more!
"WHO IS CG COOKIE?"
We are real people! (OK, maybe some of us are cyborgs - we don't ask.) CG Cookie is a small crew of Blender artists, baking fresh videos for the Blender community.
🍪 If you love what we do, consider enrolling to cgcookie.com to stream 100's of Blender courses with passionate Blender instructors there to answer your questions.
"WHERE SHOULD I START LEARNING BLENDER?"
For Blender beginners, we have a free tutorial series "Getting Started with Blender" https://rb.gy/khqdl7
"I WANT MORE CG COOKIE IN MY LIFE!"
Got it. Here's where you can reach us!
instagram.com/cgcookie
twitter.com/cgcookie
facebook.com/cgcookieinc
Want Blender news in your mailbox?
Sign up here for spam-free newsletter cgcookie.com/newsletter
#CGCookie #blendertutorial #b3d

![Blender LIVE: I Build ANYTHING You Request (Fire, Pliers, Geometry Nodes 🔥)
🍪 Become a member of CG Cookie, Go ahead, take a bite → b3d.cgcookie.com/b3d-yt
Jump into a full Blender livestream where I take real-time viewer requests and build whatever comes up, no prep, no script. From stylized fire shaders in Eevee to modeling needle nose pliers and experimenting with geometry nodes for effects like rain droplets, this session covers a wide range of practical workflows.
If youre learning Blender, this is a raw look at how to think through problems, not just follow steps. Start learning Blender with CG Cookie, join the site here[$]: https://b3d.cgcookie.com/b3d-yt
What you’ll learn:
How to create a stylized fire shader (Eevee + Cycles approaches)
Real-time product modeling workflow (pliers example)
Geometry nodes basics (point distribution, proximity effects)
Fake metaballs and smooth merging tricks
Material tips: bump vs normal maps, procedural textures
Practical problem-solving mindset inside Blender
This is less about perfection and more about how to approach unknown problems in Blender.
⏱️ Chapters
00:00 Livestream kickoff + intro
02:10 Stylized fire shader in Eevee
12:45 Volume-based fire (Cycles approach)
20:30 Product visualization discussion
28:10 Modeling needle nose pliers (start)
52:40 Boolean + shaping techniques
1:10:25 Geometry nodes: rain droplets concept
1:25:00 Proximity effects + animation ideas
1:40:15 Fake metaballs in geometry nodes
1:52:30 Bump maps vs normal maps
2:05:00 Procedural materials (rock, plaster, styrofoam)
2:20:10 Modeling shovel grooves (topology approach)
2:35:00 Final Q&A + career advice
Blender is at its best when you stop waiting for the perfect setup and start testing ideas. This stream is exactly that: practical problem-solving, iteration, and a lot of useful side paths along the way.
#blender #b3d #geometrynodes #3dmodeling #cgcookie Blender LIVE: I Build ANYTHING You Request (Fire, Pliers, Geometry Nodes 🔥)](https://i.ytimg.com/vi/PL_uQS36ejw/mqdefault.jpg)








