The Real Reason B/X D&D Only Has 3 Alignments @TenkarsTavern
The Real Reason B/X D&D Only Has 3 Alignments  @TenkarsTavern
Uploaded July 2026 | Updated September 2026, 2 weeks ago
B/X D&D’s three-alignment system — Law, Neutral, and Chaos — is the original 1974 alignment system Gygax and Arneson shipped with, restored by Moldvay and Cook’s 1981 Basic/Expert rules after Holmes’ five-alignment patch and AD&D’s full nine-alignment grid came and went.

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Everyone assumes B/X only having three alignments — Law, Neutral, Chaos — is the stripped-down version of Dungeons & Dragons. It's the opposite. Three alignments is what Gary Gygax and Dave Arneson actually shipped in 1974, built on the Law-versus-Chaos cosmology of Poul Anderson's Three Hearts and Three Lions and Michael Moorcock's Elric novels. Good and Evil didn't show up until 1976. Holmes' 1977 Basic Set grafted on an unfinished five-alignment patch. AD&D's 1978 Player's Handbook finished the full nine-alignment grid everyone pictures today. Moldvay and Cook's 1981 B/X went back to the original three — and this video walks through the actual rulebook mechanics (alignment languages, reaction rolls, Protection from Evil, Know Alignment) that prove three alignments still does everything nine never earns its keep doing.

This video is one leg of a three-way, independent-takes collab — no rebuttals, just three OSR creators making their own case for their preferred alignment system this week.

DM Angelo: youtube.com/watch?v=wcYMAUmX5qk
Greyhawk Grognard: youtube.com/watch?v=pnMTaKIYPfc

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Basic Rules (Moldvay) PDF & Print - drivethrurpg.com/en/product/110274/d-d-basic-set-rulebook-b-x-ed-basic?src=newest_print&affiliate_id=1446

Expert Rules (Marsh/Cook) PDF & Print - drivethrurpg.com/en/product/110792/d-d-expert-set-rulebook-b-x-ed-basic?affiliate_id=1446

00:00 - The 10-Minute Alignment Argument
01:19 - Why B/X Reverted to 3 Alignments
02:18 - The Evolution of Alignment (1974–1981)
04:33 - Poul Anderson & Michael Moorcock’s Influence
06:23 - How 3 Alignments Actually Function in Play
09:21 - The Problem with Holmes Basic & 9-Box Grids
11:32 - The OSR DM Round-Table Challenge

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The Real Reason B/X D&D Only Has 3 Alignments

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