The Razorback Part 47 - Painting the Mapped Arm @JamieHamelSmith
The Razorback Part 47 - Painting the Mapped Arm  @JamieHamelSmith
Uploaded May 2013 | Updated September 2026, 6 hours ago
This part of the Razorback series focuses on painting the fully UV mapped arm. It's a simple video, but hopefully, there will be more interesting parts in the near future.

See the full post here: jamie3d.com/?p=52317
The Razorback Part 47 - Painting the Mapped ArmThe Razorback Part 21 - Starting the Armor PlatingThe Razorback Part 46 - Combining The UV Maps Into One Texture SpaceFive Minute Tip - Simple Gobal Illumination in Cinema 4DUsing Nulls with the Array Object in Cinema 4DFive Minute Tip - Instances with Different MaterialsThe Razorback Part 14 - Refining the Robotic Arm BaseCylinder Slice Bool in Cinema 4DControlling GI Color Bleed in Cinema 4DPapasan Chair Cushion WalkthroughFive Minute Tip - The Connect ObjectThe Razorback Part 43 - UV Mapping the Lower Small Arm
Jamie Hamel-Smith |

The Razorback Part 47 - Painting the Mapped Arm

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