The Lore-Accurate Scale of Cyrodiil | Elder Scrolls IV: Oblivion in UNREAL ENGINE 5! [4K] @lion_towers3d
The Lore-Accurate Scale of Cyrodiil | Elder Scrolls IV: Oblivion in UNREAL ENGINE 5! [4K]  @lion_towers3d
Uploaded November 2025 | Updated September 2026, 3 weeks ago
The complete cinematics from my lore-accurate Cyrodiil video series, compiled together for easy viewing! (Timestamps below)

Part of an ongoing project to visualise a more realistic and lore-accurate size to Tamriel's cities, removed from gameplay and technical restrictions. So here's Cyrodiil from Oblivion, now with sixteen times the detail!

If you enjoy my content and want to help support the channel, you can buy me a coffee! ko-fi.com/liontowers3d

Rendered out in Unreal Engine 5.4 - 5.6.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. DLAA/TSR was used for anti-aliasing.

Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!

Music courtesy of Epidemic Sound. (See original videos for soundtrack titles!)

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#elderscrolls #ue5 #gaming #oblivion

0:00 – Anvil
1:44 – Leyawiin
4:29 – Kvatch
6:43 – Cheydinhal
8:08 – Chorrol
10:38 – Bruma
12:31 – Bravil
14:26 – Skingrad
17:53 – Imperial City
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The Lore-Accurate Scale of Cyrodiil | Elder Scrolls IV: Oblivion in UNREAL ENGINE 5! [4K]

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