The Last of Us S2 VFX Highlights | Wētā FX @wetafxofficial
The Last of Us S2 VFX Highlights | Wētā FX  @wetafxofficial
Uploaded August 2025 | Updated September 2026, 1 hour ago
Bringing the gritty, intense world in The Last of Us Season 2 to life involved a heavy set of VFX tools spanning previs to final frame. Weather control, large-scale crowd sims, complex FX and creature work featured in Wētā FX's work across the season, including a thousand-strong horde of infected laying siege to the town of Jackson.

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About Wētā FX:
Wētā FX is the standard-bearer for creative innovation in Visual Effects and Animation, attracting talent, partners, and clients who seek a collaborator that embraces and nurtures their artistic vision.

Our renowned proprietary pipeline provides artists with the tools and infrastructure they need to create their best work. Headquartered in Wellington, New Zealand, with creative hubs in Vancouver, Canada and Melbourne, Australia, we are over 2,000 of the most ambitious artists, engineers, and executives you’re likely to meet.

Across three decades, our trailblazing work has so far earned seven visual effects Academy Awards®, 15 Academy Sci-Tech Awards and seven visual effects BAFTA Awards in addition to 61 Visual Effects Society Awards, awarded to us by our peers.

We’re known for performance-driven animated creatures and characters such as Gollum, Kong, Neytiri, Caesar, and Pogo as well as for the universes they inhabit, including Middle-earth, Pandora and countless others.

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The Last of Us Season 2 VFX Highlights | Wētā FX
youtu.be/fhuTuERy4hM
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The Last of Us S2 VFX Highlights | Wētā FX

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