Uploaded July 2019 | Updated September 2026, 17 hours ago
My Discord: discord.gg/K8CEmAw
I beat this like a week ago but was too lazy to edit + upload it lol
Attempts: 1035
Should you play this?
/// If you like some fun gameplay but extremely unbalanced, then this level is for you.
Song - How to Clutterfunk By: AdvyStyles newgrounds.com/audio/listen/859061
My Discord: discord.gg/K8CEmAw
I beat this like a week ago but was too lazy to edit + upload it lol
Attempts: 1035
Should you play this?
/// If you like some fun gameplay but extremely unbalanced, then this level is for you.
Song - How to Clutterfunk By: AdvyStyles newgrounds.com/audio/listen/859061

![(1.9 LIST DEMON) Checkmate By: FlipR and More [240hz]
MY DISCORD: https://discord.gg/K8CEmAw
i dont have to ever play this level again oh my god
Time to Complete: 7 months (recently, 2 days)
this level isnt as hard as my attempts show, i just got unreasonably unlucky
Song: https://www.youtube.com/watch?v=DokBeZKKeKI (1.9 LIST DEMON) Checkmate By: FlipR and More [240hz]](https://i.ytimg.com/vi/Ps1gW_dRjZI/mqdefault.jpg)
![[1.9 GDPS] Dear You Layout By: Me [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
For 1.9 WCC23.
Probably my best gameplay.
1.9 GDPS ID: 34612
Song: Dear You - Higurashi vocal Drum and Bass remix By: DJGenericname
https://www.youtube.com/watch?v=LZLPFr0HChE [1.9 GDPS] Dear You Layout By: Me [300fps]](https://i.ytimg.com/vi/QR4do7LAUuI/mqdefault.jpg)




![[Showcase] Type By: Praa [1 Coin]
DISCORD: https://discord.gg/K8CEmAw
Type is a modernistic level created by Praa. Most of the level uses simple designs or typical backgrounds similar to those found in other recent modernistic styled levels. Throughout the level, there is a solid amount of cleanliness in blocks and the colors in each part are well-chosen. Furthermore, the gameplay in every part of the level is relatively simple and is easy to play. When playing this level, the part with the paint splatters at 10% certainly caught my eye: it has many different dynamic colors flashing in the background - which definitely improves the parts quality - and has many moving objects and blocks throughout the part. The next part continues with excellent movement and effects, with the white effects on the side being a nice touch. However, outside of the paint splatter part, there is a distinct lack of color pulsing. Each of these parts have the same colors throughout, with sometimes only minimal pulsing in the background. Because of this, the level has a difficult time matching the energy of the song chosen. This is especially apparent at the drop where - despite all of the colors looking nice - the level stays in multiple shades of blue for the entire drop without pulses at all whatsoever. The lack of consistent quality in the level does unfortunately make the earlier parts of the level stick out compared to the later parts of the level. Overall, Type is a solid conventional modernistic level, but it could be improved massively if the later parts of the level would be given more dynamic pulsing and a more energetic feel.
Song: Babaroque (Short Ver.) By Cysmix [Showcase] Type By: Praa [1 Coin]](https://i.ytimg.com/vi/RThHxXjI3ng/mqdefault.jpg)


![[Showcase] skyward By: Floc4bulary [2 Coins]
DISCORD: https://discord.gg/K8CEmAw
I first saw Floc4bularys work when they had no cp after finding them as the top comment on one of my rated levels, where the comment has since been deleted. Since that point, Floc4bularys creations have improved massively, and Skyward is a perfect example of this. Skyward is themed around both the sky and balloons, and the whole level has an airy feel to it. All of the colors in the level are bright and happy, and the cheery song backs this up very well. The level is also extremely cohesive, with each part being connected together excellently by its overarching theme. The most outstanding characteristic about this level, however, is the unique designs and concepts that are present throughout. For example, the first section has structures that bounce up and down to the music and scales that change the ground height when landed on. Both of these design choices help solidify the lively vibe that the level has. Also, in the third section, balloons are holding up the platforms. When popped, the balloons let go of the platform and the platform falls. This part of the level was executed very well, and the gameplay is still fun despite the bold gameplay choice. Overall, I really enjoyed playing this level. The designs are interesting, unique, and the gameplay is fantastic. Its awesome to see Floc4bulary improve, and I cant wait to see what they create next.
Song: The Lonely Space Cadet By: DJHoneyB
https://www.newgrounds.com/audio/listen/699426 [Showcase] skyward By: Floc4bulary [2 Coins]](https://i.ytimg.com/vi/SN4UpaNPGFs/mqdefault.jpg)