Uploaded October 2025 | Updated September 2026, 14 hours ago
#gdupdate #geometrydash #shorts
Level 1 VS Level 100 A Fleeting Reverie Geometry Dash C GMDLuca
$10,000 MrBeast Geometry Dash 1 VS 100 Best Player Zedar itzbran Funny 2.2 Pro Player Noob Hacker Impossible Hard Easy Crazy Cool Trending Bad Player No Skill Super Skill Extreme Level Tight Spam Wave Pro
#gdupdate #geometrydash #shorts
Level 1 VS Level 100 A Fleeting Reverie Geometry Dash C GMDLuca
$10,000 MrBeast Geometry Dash 1 VS 100 Best Player Zedar itzbran Funny 2.2 Pro Player Noob Hacker Impossible Hard Easy Crazy Cool Trending Bad Player No Skill Super Skill Extreme Level Tight Spam Wave Pro



![[Showcase] Type By: Praa [1 Coin]
DISCORD: https://discord.gg/K8CEmAw
Type is a modernistic level created by Praa. Most of the level uses simple designs or typical backgrounds similar to those found in other recent modernistic styled levels. Throughout the level, there is a solid amount of cleanliness in blocks and the colors in each part are well-chosen. Furthermore, the gameplay in every part of the level is relatively simple and is easy to play. When playing this level, the part with the paint splatters at 10% certainly caught my eye: it has many different dynamic colors flashing in the background - which definitely improves the parts quality - and has many moving objects and blocks throughout the part. The next part continues with excellent movement and effects, with the white effects on the side being a nice touch. However, outside of the paint splatter part, there is a distinct lack of color pulsing. Each of these parts have the same colors throughout, with sometimes only minimal pulsing in the background. Because of this, the level has a difficult time matching the energy of the song chosen. This is especially apparent at the drop where - despite all of the colors looking nice - the level stays in multiple shades of blue for the entire drop without pulses at all whatsoever. The lack of consistent quality in the level does unfortunately make the earlier parts of the level stick out compared to the later parts of the level. Overall, Type is a solid conventional modernistic level, but it could be improved massively if the later parts of the level would be given more dynamic pulsing and a more energetic feel.
Song: Babaroque (Short Ver.) By Cysmix [Showcase] Type By: Praa [1 Coin]](https://i.ytimg.com/vi/RThHxXjI3ng/mqdefault.jpg)


![[Showcase] skyward By: Floc4bulary [2 Coins]
DISCORD: https://discord.gg/K8CEmAw
I first saw Floc4bularys work when they had no cp after finding them as the top comment on one of my rated levels, where the comment has since been deleted. Since that point, Floc4bularys creations have improved massively, and Skyward is a perfect example of this. Skyward is themed around both the sky and balloons, and the whole level has an airy feel to it. All of the colors in the level are bright and happy, and the cheery song backs this up very well. The level is also extremely cohesive, with each part being connected together excellently by its overarching theme. The most outstanding characteristic about this level, however, is the unique designs and concepts that are present throughout. For example, the first section has structures that bounce up and down to the music and scales that change the ground height when landed on. Both of these design choices help solidify the lively vibe that the level has. Also, in the third section, balloons are holding up the platforms. When popped, the balloons let go of the platform and the platform falls. This part of the level was executed very well, and the gameplay is still fun despite the bold gameplay choice. Overall, I really enjoyed playing this level. The designs are interesting, unique, and the gameplay is fantastic. Its awesome to see Floc4bulary improve, and I cant wait to see what they create next.
Song: The Lonely Space Cadet By: DJHoneyB
https://www.newgrounds.com/audio/listen/699426 [Showcase] skyward By: Floc4bulary [2 Coins]](https://i.ytimg.com/vi/SN4UpaNPGFs/mqdefault.jpg)

![[1.9 LIST DEMON] Spooky Couch By: WackoBazacko [360fps]
MY DISCORD: https://discord.gg/K8CEmAw
This level would be fun if it had like 3 timing nerfs, random parts of this level are way harder than others
Attempts: in video
Enjoyment: idk a solid 5
Song: https://www.youtube.com/watch?v=OOJUsAPbk3s [1.9 LIST DEMON] Spooky Couch By: WackoBazacko [360fps]](https://i.ytimg.com/vi/TPPsE-zO3Wg/mqdefault.jpg)
![[1.9 LIST DEMON] Makou II By: Tricks33 and more [300fps]
MY DISCORD: https://discord.gg/K8CEmAw
New hardest on 1.9!!!! This level was fun and not fun. It was fun in the fact that the gameplay should have been good. Each individual section was alright to play. It was not fun in the fact that the gameplay was so horribly unbalanced that I ended up only dying at 7 different places in the level by the time I got consistent.
I died 6 times at Fruit and 2 times at the combined end ball.
Enjoyment: 5/10
Song: Fermion By: Makou
https://www.youtube.com/watch?v=g_hAyq4SBAQ
i do not own this song im only using it because its in the level please dont take down my entire channel [1.9 LIST DEMON] Makou II By: Tricks33 and more [300fps]](https://i.ytimg.com/vi/Tx6o-FS-SBc/mqdefault.jpg)
![[1.9 LIST DEMON] Indoctrinate By: Fez7 [240hz]
Discord: https://discord.gg/K8CEmAw
the list just got extended so now theres like 10 easy demons on it, go check it out
Attempts: 110
Song: Control: Mind By: Waterflame https://www.youtube.com/watch?v=nd5t0aJqq8c [1.9 LIST DEMON] Indoctrinate By: Fez7 [240hz]](https://i.ytimg.com/vi/UNlPIcNe6q4/mqdefault.jpg)