THE EVOLUTION OF SHOTGUN IN DOOM GAMES (1993 - 2025) @UltraPtLord
THE EVOLUTION OF SHOTGUN IN DOOM GAMES (1993 - 2025)  @UltraPtLord
Uploaded May 2025 | Updated September 2026, 2 weeks ago
Doom Games - Evolution of Shotgun Weapons

The shotgun (aka Pump Shotgun) is one of the most versatile and useful weapons in the Doom player's arsenal, equipped in all classic Doom games. It's a pump-action shotgun with a wooden stock. It has an old-fashioned look and is first found in a secret area of E1M1: Hangar (or possibly taken from a Shotgun Guy on the upper two skill levels), then in a non-secret area on E1M2: Nuclear Plant.

A shotgun contains 8 shells when picked up 16 shells on the "I'm too young to die" and "Nightmare!" skill levels. Shotguns looted from the corpses of shotgun wielding zombies contain 4 shells 8 on ITYTD and NM and, unlike pre-existing shotguns, disappear when crushed beneath doors or moving ceilings.

The player's shotgun fires seven pellets, each of which inflicts 5-15 points of damage (for a total of 35-105 points of damage per shot, provided that all pellets connect against the target). Each pellet has the same random directional offset as a pistol shot, which gives an aggregate horizontal spread between 2.2° and 9.8° (the average is 5.9°, and the standard deviation 1.5°). Unlike the super shotgun of Doom II, which spreads pellets in a rough cone, there is no vertical dispersal; presumably this was a consequence of the game engine's predominantly planar design.

00:00 - DOOM 1 & 2
00:41 - DOOM 64
00:59 - DOOM 3
01:20 - DOOM 2016
02:28 - DOOM ETERNAL
04:25 - DOOM THE DARK AGES
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#doom
#doomthedarkages
#doomshotgun
#shotgun
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THE EVOLUTION OF SHOTGUN IN DOOM GAMES (1993 - 2025)

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