The Evolution of Roguelike Design - How Rogue led to FTL, Spelunky, and So Many More ~ Design Doc @DesignDoc
The Evolution of Roguelike Design - How Rogue led to FTL, Spelunky, and So Many More ~ Design Doc  @DesignDoc
Uploaded January 2019 | Updated September 2026, 1 week ago
How did we get from Rogue to the explosion of different styles of games that we call Roguelikes? Let's talk about the Berlin Interpretation of Roguelikes and the tweaks developers have made over the years to bring us to where we are today. LIST OF GAMES BELOW!

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LIST OF GAMES SHOWN:
Dead Cells
Enter the Gungeon
Rogue Legacy
Spelunky
FTL
Heart & Slash
Hades
Binding of Isaac
Crpyt of the Necrodancer
Rogue
Dungeons of Dredmore
Slay the Spire
Ancient Domains of Mystery
Mystery Dungeon: Shiren the Wanderer
Dungeon Crawl Stone Soup
Moonlighter
Darkest Dungeon
Toejam & Earl
Nuclear Throne
Ziggurat
Hand of Fate
Downwell
Into the Breach
Solitairica
Invisible Inc.
Risk of Rain
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The Evolution of Roguelike Design - How Rogue led to FTL, Spelunky, and So Many More ~ Design Doc

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