@ArchitectofGames
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Adam Millard - The Architect of Games | The Endless Novelty Of Blasting Wizards Through Windows @ArchitectofGames | Uploaded 1 month ago | Updated 4 hours ago
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Defenestration is an art form that few can claim to have mastered. On one hand it seems oh-so simplistic, you just push people through windows, right? Well, if that's the case, how can Tactical Breach Wizards design an entire game around it, and how can this single idea outlast some games with worlds the size of galaxies and an infinite variety of things to do?

The answer, is Novelty - a little-understood facet of videogame design that we've been ignoring for far too long. Far from being the jingly keys of the videogame world, novelty is the centerpiece of some of the most endlessly fun videogames out there, and The Architect has braved infinite worlds, lands made of tiles and a few Japanese real estate auctions to prove to you just why it matters so much.

You Saw:
Tactical Breach Wizards - 2024
Heat Signature - 2017
Gunpoint - 2013
Resident Evil 2 Remake - 2019
Warhammer Total War 3 - 2022
Deadlock - Not out yet
Overwatch - 2016
Sea of Thieves - 2018
Titanfall 2 - 2016
Arranger - 2024
Batman Arkham Knight - 2015
DOOM 2016 - it is a mystery
Sid Meier's Civilization 6 - 2016
Animal Crossing New Horizons - 2020
Dishonored - 2012
Prey - 2017
Deathloop - 2021
Shovel Knight - 2014
Dave the Diver - 2023
Disco Elysium - 2019
Lethal Company - 2023
Satisfactory - Early Access
Path of Exile - 2013
Superliminal - 2019
The Stanley Parable Ultra Deluxe
Half Life 2 - 2004
Subnautica - 2018
Grounded - 2023
The Legend of Zelda: Tears of the Kingdom - 2023
Starfield - 2023
Baldur's Gate 3 - 2023
Humankind - 2021
The Legend of Zelda: Skyward Sword - 2011
ARK: Survival Evolved - 2017
Tabletop Simulator - 2014
A Solitaire Mystery - 2024
Spore - 2008
Minecraft - 2011
No Man's Sky - 2016
Starbound - 2016
Terraria - 2011
Diablo 4 - 2023
Borderlands 3 - 2019
The Elder Scrolls 5: Skyrim - 2011
Final Fantasy 10 - 2001
Grim Dawn - 2016
Forager - 2019
Dishonored 2 - 2016
The Unfinished Swan - 2012
Viewfinder - 2023
World of Goo 2 - 2024
Super Mario Wonder - 2023
Portal 2 - 2011
Portal - 2007
Magic The Gathering: Arena - 2018
Fortnite - 2017
Dota 2 - 2013
Warcraft 3 - 2002
Balatro - 2023
Hades - 2018
Dead Cells - 2018
Slay The Spire - 2019
Kirby and the Forgotten Land - 2022
Elden Ring - 2022
Xenoblade Chronicles 3 - 2022
Super Smash Bros Ultimate - 2018
Roboquest - 2023
Stardew Valley - 2016
Final Fantasy 7 Remake - 2020
Final Fantasy 7 Rebirth - 2024
Far Cry 5 - 2018
Fallout New Vegas - 2010
Cyberpunk 2077 - 2020
Marvel's Spider-Man 2 - 2023
Hi-Fi Rush - 2023
Doom Eternal - 2020
Persona 5 - 2016
Paper Mario: The Thousand Year Door Remake - 2024
Pokemon Scarlet - 2022
Batman: Arkham City - 2011
Celeste - 2018
Lorelai And the Laser Eyes -2024
Monster Hunter: World - 2018
The Legend of Zelda: Breath of the Wild - 2017
Yakuza 0 - 2015
Super Mario Odyssey - 2017
We Love Katamari Reroll - 2023
Final Fantasy 14 - 2010
Super Paper Mario - 2007
Void Stranger - 2023
The Endless Novelty Of Blasting Wizards Through WindowsWhat is a Sonic anyway? A Sonic The Hedgehog retrospectiveYou Can Never Play The Same Game TwiceWhy Do We STILL Hate Tutorials?Building Better Crafting SystemsThe Architect of Games Q&A Extravaganza!How To Make NPCs That Arent Completely AnnoyingThe Best Boys- Designing FF15s NPCsDoes Into The Breach Really Have Perfect Information? Why RNG Matters.Fixing Genre FusionsWhen Great Games Have Terrible BeginningsHow Games Communicate, Without Saying Anything

The Endless Novelty Of Blasting Wizards Through Windows @ArchitectofGames

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