Uploaded November 2014 | Updated September 2026, 2 weeks ago
Skyrim was released in 2011 but it is first now (2014) that i started to play it and i thought having my first dragon fight on video would be a fun memory to keep :-)
I did manage to kill the dragon and then i went on doing another quest where i failed completely when i falled off a tower and died :-/
I am still learning this game so i do many mistakes and i don't even know the keyboard controls properly yet.
Nvidia Shadowplay was used to record the video.
Windows 7 Ultimate
GeForce GTX 770 3gb RAM
16gb RAM
AMD FX 8350 4ghz
Skyrim was released in 2011 but it is first now (2014) that i started to play it and i thought having my first dragon fight on video would be a fun memory to keep :-)
I did manage to kill the dragon and then i went on doing another quest where i failed completely when i falled off a tower and died :-/
I am still learning this game so i do many mistakes and i don't even know the keyboard controls properly yet.
Nvidia Shadowplay was used to record the video.
Windows 7 Ultimate
GeForce GTX 770 3gb RAM
16gb RAM
AMD FX 8350 4ghz

![3D Galax - [Atari ST] Gameplay showing up to wave 14 (1987)
3D Galax was released for the Atari ST by Gremlin in 1987.
Youll get the whole title music at the beginning of the video... click here 05:42 to skip it (and the loading time) and go directly to gameplay.
This is a kind of 3D version of the arcade game Galaxians. The gameplay is actually too easy (never thought i was gonna say that about an ST game) and gets too repetitive quite fast. I got bored at wave 14 and started to play bad so i could show the game over in the video :-)
The game has 99 waves in total.
Great music by Ben Daglish though and pretty good 3D for an early ST game.
00:00 - Loading time and titlescreen
00:36 - Titlemusic and titlescreen
05:42 - Gameplay
19:59 - Gameplay with music off (SFX only)
24:00 - Gameplay with music back on :)
38:17 - Game Over
*****
Recorded from my Atari ST (1 mb) using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub.
***** 3D Galax - [Atari ST] Gameplay showing up to wave 14 (1987)](https://i.ytimg.com/vi/_s2maKUOeqM/mqdefault.jpg)
![Doom [General MIDI] Korg Triton Rack music excerpts
Just showing a bit how the Korg Triton-Racks General MIDI set sounds with Doom. I play with cheat ;) I would say the Tritons GM sound good... well it works for Doom at least :) Doom [General MIDI] Korg Triton Rack music excerpts](https://i.ytimg.com/vi/_yRcElxZycE/mqdefault.jpg)
![Cannon Fodder *DMA music hack* - [Atari STE] Gameplay showing up to mission 4 (1993/2015)
Just like Xenon 2 so has this game been modified by PP to play streaming music by taking advantage of the DMA sound of the Atari STE, you do need a mass storage device to use it since the music takes many megabytes.
The game is also patched to work from HD by PP. It can be downloaded from here: http://atari.8bitchip.info/SCRSH/cannonf.html
You can change the title music and the ingame music by replacing the audio files and thats what i have done... and i picked some music that people might consider weird ;)
And now what i think of the game... the really odd scrolling was incredible annoying, it scrolls smooth vertically but the horisontal scrolling is more flipping than scrolling and the combination was too much for me, i will not play this game again unless it is to test new music tracks :)
*****
Recorded from my Atari STE (4 mb) having UltraSatan as mass storage device using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub.
***** Cannon Fodder *DMA music hack* - [Atari STE] Gameplay showing up to mission 4 (1993/2015)](https://i.ytimg.com/vi/a__A9Z8DB0s/mqdefault.jpg)

![Paradise - [Atari ST] demo by Dune (1999)
A nice demo/dentro by Dune, coded in 1994 but released first in 1999.
Recorded from my Atari ST using SC-500N1 with Xsync-1, software used is AmarecTV. Paradise - [Atari ST] demo by Dune (1999)](https://i.ytimg.com/vi/bgLosYjvias/mqdefault.jpg)

![Psychic Force 2012 - [Arcade, Taito] Short gameplay (1997)
Psychic Force 2012 by Taito (1997).
I found no video showing the arcade version of PF2012 on Youtube so i made this one :-)
Although i dont really have the skill to play it good as you probably can see.
This arcade game is PC hardware based (Pentium 200mhz) and uses 3dfx Voodoo chipset for graphics.
I dont know if i had the stereo sound correct as i have no pinout info for this PCB.
Recorded using SC-500N1 capture card with Xsync-1, recording software used is AmarecTV.
The video is missing the splash screen (Wolf system logo) at the system boot because it is presented in a different video resolution (i think?) and the Xsync-1 looses the sync signal when switching screen resolutions. So i started the video right after it. Psychic Force 2012 - [Arcade, Taito] Short gameplay (1997)](https://i.ytimg.com/vi/bm_OdwlUboc/mqdefault.jpg)
![Lupo Alberto: The Videogame - [Atari ST] Short gameplay (1990/2015)
Lupo Alberto :The Videogame was made in 1990 but not released until 11 december 2015.
It is a quite difficult game and level design seems to be different from the Amiga version... like smaller platforms in the ST version.
The flick screen scolling is one of the most annoying i ever seen in an ST game and that was probably the reason it never was released in 1990 (just guessing though) :)
Complete title music can be heard at the end of the video.
*****
Recorded from my Atari ST (1 mb) using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub.
***** Lupo Alberto: The Videogame - [Atari ST] Short gameplay (1990/2015)](https://i.ytimg.com/vi/cKW6ba62p8g/mqdefault.jpg)

