Uploaded October 2012 | Updated September 2026, 2 weeks ago
Psychic Force 2012 by Taito (1997).
I found no video showing the arcade version of PF2012 on Youtube so i made this one :-)
Although i dont really have the skill to play it good as you probably can see.
This arcade game is PC hardware based (Pentium 200mhz) and uses 3dfx Voodoo chipset for graphics.
I dont know if i had the stereo sound correct as i have no pinout info for this PCB.
Recorded using SC-500N1 capture card with Xsync-1, recording software used is AmarecTV.
The video is missing the splash screen (Wolf system logo) at the system boot because it is presented in a different video resolution (i think?) and the Xsync-1 looses the sync signal when switching screen resolutions. So i started the video right after it.
Psychic Force 2012 by Taito (1997).
I found no video showing the arcade version of PF2012 on Youtube so i made this one :-)
Although i dont really have the skill to play it good as you probably can see.
This arcade game is PC hardware based (Pentium 200mhz) and uses 3dfx Voodoo chipset for graphics.
I dont know if i had the stereo sound correct as i have no pinout info for this PCB.
Recorded using SC-500N1 capture card with Xsync-1, recording software used is AmarecTV.
The video is missing the splash screen (Wolf system logo) at the system boot because it is presented in a different video resolution (i think?) and the Xsync-1 looses the sync signal when switching screen resolutions. So i started the video right after it.
![Lupo Alberto: The Videogame - [Atari ST] Short gameplay (1990/2015)
Lupo Alberto :The Videogame was made in 1990 but not released until 11 december 2015.
It is a quite difficult game and level design seems to be different from the Amiga version... like smaller platforms in the ST version.
The flick screen scolling is one of the most annoying i ever seen in an ST game and that was probably the reason it never was released in 1990 (just guessing though) :)
Complete title music can be heard at the end of the video.
*****
Recorded from my Atari ST (1 mb) using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub.
***** Lupo Alberto: The Videogame - [Atari ST] Short gameplay (1990/2015)](https://i.ytimg.com/vi/cKW6ba62p8g/mqdefault.jpg)


![Battle Crust - [PC Win7] Short bad gameplay reaching stage 4 (2016)
Second try to play Battle Crust... did not work so well even on easy difficulty, but i dont claim to be an expert on playing shootem ups anyway :) I get to stage 4 in this video.
Quite fun to play and it has amazing music. I dont have much info about the game besides it is developed in Japan.
*****
Windows 7 Ultimate
GeForce GTX 770 3gb RAM
16gb RAM
AMD FX 8350 4ghz
***** Battle Crust - [PC Win7] Short bad gameplay reaching stage 4 (2016)](https://i.ytimg.com/vi/d9LgBxCzuls/mqdefault.jpg)
![TalkTalk 2 - The Church of Excellence in Art - [Atari STE] demo (2010)
The sequel to TalkTalk http://www.youtube.com/watch?v=ROhUWRr4xus
Released in 2010 by Per Almered (Excellence in Art) XiA.
Another great Atari STE production form XiA, and i hope this time youtube dont mess up the audio sync again as with the TalkTalk video (100 millisecond out of sync).
Recorded from my 4mb Atari STE using SC-500n1 RGB capture card and X-sync. Software used is amarecTV and Virtualdub. TalkTalk 2 - The Church of Excellence in Art - [Atari STE] demo (2010)](https://i.ytimg.com/vi/dA50pe1EjEE/mqdefault.jpg)
![Dead Island: Epidemic - [PC Win7] Solo gameplay (2015)
Dead Island: Epidemic is developed by Stunlock Studios.
I dont know much about Dead Island: Epidemic but i been having it in my Steam library for over a half year now and this is the second time i test it :-)
It is in open beta stage now i think... early access maybe?
Last time i tested it so did i got to play with some random internet dudes but this it did not happen... maybe i clicked something different in the options now?
The game is nothing like the original Dead Island game, wich is in FPS style.
Windows 7 Ultimate
GeForce GTX 770 3gb RAM
16gb RAM
AMD FX 8350 4ghz Dead Island: Epidemic - [PC Win7] Solo gameplay (2015)](https://i.ytimg.com/vi/dRIJPfmnT68/mqdefault.jpg)
![The Munsters - [Atari ST] Gameplay (1988)
The Munsters was made by Teque Software and published by Again Again in 1988.
Click here 01:15 for a shortcut directly to gameplay.
I almost complete the game in this video... the only thing missing is the ending screen... i was so close :-(
It seems random behind wich door Marilyn is held captive.
I absolutely love the graphics in this game, Mark Edwards is a 16 colour pixel master :-)
Recorded from my Atari ST (1 mb) using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub. The Munsters - [Atari ST] Gameplay (1988)](https://i.ytimg.com/vi/eU-TxcMp4so/mqdefault.jpg)

![Two Worlds - [PC Win7] Random gameplay 3 (2007)
Some more (~3.5 hour) random gameplay from Two Worlds, i must say this is an awesome game... despite the dated graphics and awful voice acting so is the gameplay pure joy :)
Now i have learned that you could stack weapons and item to make better versions of them so i play a little better :) Not much more to say about this video as it is was done mostly for myself to have as a memory from the days i played it.
*****
Windows 7 Ultimate
GeForce GTX 770 3gb RAM
16gb RAM
AMD FX 8350 4ghz
***** Two Worlds - [PC Win7] Random gameplay 3 (2007)](https://i.ytimg.com/vi/gCgSULEaTuo/mqdefault.jpg)
![Time Trax - The Complete Soundtrack by Tim Follin [Sega Megadrive]
As the prototype/beta rom was recently spread so did i decide to make an recording from an real Megadrive (the first model with a real YM2612) aka MD1.
Music by Tim follin.
And at least i think this is the complete soundtrack :-) It is everything from the soundtest menu.
The video consist mostly of emulator screenshots but i sneaked in an short video of gameplay also... i did not setup my capturecard settings though... the graphics are over saturated and in wrong aspect ratio and it was the first time i played the game. Well... you are probably here for the music anyway :-)
00:00 - Title music
04:42 - Mission Objective music
12:28 - Ingame 1 music
17:49 - Ingame 2 music
22:48 - Ingame 3 music
26:44 - Game Over music Time Trax - The Complete Soundtrack by Tim Follin [Sega Megadrive]](https://i.ytimg.com/vi/gbEJqUeiqLU/mqdefault.jpg)
![The Settlers (Serf City) music played on Ensoniq MR Rack [General Midi]
The Settlers (aka Serf City) General Midi music played on Ensoniq MR Rack using Hoot.
Hoot is made by DMP Soft: http://dmpsoft.s17.xrea.com/
After 12 minutes so does this video repeat... i messed up something and missed it before uploading here :-/ well.. anyway... now you can listen to it twice in one go ;-)
00:11 - Intro
02:16 - Ingame
08:38 - Ending
Music by Haiko Ruttmann
The ingame music is originally composed by Markus Kludzuweit
The Ensoniq is in GM mode and i think it handles the music fine, the GM sounds are pretty well balanced compared to other midi modules that claim support for General Midi. The Settlers (Serf City) music played on Ensoniq MR Rack [General Midi]](https://i.ytimg.com/vi/gn-XUbHmhYE/mqdefault.jpg)