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gabyelnuevo | The Deal w/Explosives Early in OoT3D @gabyelnuevo | Uploaded 7 years ago | Updated 4 hours ago
**Most stuff done in this video have been achieve through the use of cheats, all for Testing Purposes**

Hopefully this is informative enough explaining the current situation with explosives early in OoT3D.
Targeted this more for Informative purposes.

Quick edit: in the video I say that you can softlock if you use trade items/beans while on midair with ISG, you can actually just sidehop off.
The Deal w/Explosives Early in OoT3DMM3D - Remote Hookshotbeta OoT thing I noticedft_nml2fighter / ac_anchor2fighterbotw_oot_remake2.2 (WIP)MM3D: Ocarina Items as Fierce DeityBehind the Door Revealed(?)MM3D: Studder SlideJellyfish Fields - skip going around with home buffer jumpInput Viewer TestInsta HookshotMM: timestop off of swimming press B thing

The Deal w/Explosives Early in OoT3D @gabyelnuevo

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