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GDC 2025 | The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension @Gdconf | Uploaded 4 months ago | Updated 6 hours ago
The GDC 2024 talk is a dive into the world-building aspect of The Dark Place of Alan Wake II. Nazareno Urbano explains how they approached the environment world-building and what tools were used to create an evolving nightmare dimension where the world is shifting, and multiple layers of reality are interconnected in a dream logic structure where the reality is subjective.

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The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension @Gdconf

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