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GDC 2025 | Indie Starter Kit: The Basics of Founding a Successful Games Company @Gdconf | Uploaded 11 months ago | Updated 8 hours ago
[Note: This is a re-upload of a previous talk to address a sync issue.]

Whether starting your first company or your third, this GDC 2023 talk is for you. Dino Patti has started three companies during his time in the industry: Playdead, JUMPSHIP and coherence. He's talked to every possible publisher, and been through the process of both creating games and companies several times. In this talk, Dino walks through the journey of starting a successful games company from start to finish, and talks about what needs to be done at which time, what priorities should be, deal structures, and emotional states and pitfalls. From the starting idea through the first game's release and beyond, Dino shares what he wishes he knew when he started out in the industry—including the crucial differences between your first company and subsequent ones.

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Indie Starter Kit: The Basics of Founding a Successful Games Company @Gdconf

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