Uploaded October 2025 | Updated September 2026, 2 weeks ago
Hello! Welcome to my guide to Souls games combat.
This guide is based on 5000+ hours of experience playing and doing challenge runs in the Souls series over the last 6 years, condensed into one complete video showcasing all of the mechanics of the combat system.
This guide covers combat in Dark Souls 1, Dark Souls 2, Dark Souls 3 and Elden Ring. Major spoilers for areas and bosses in those games are included, alongside a couple clips of Sekiro: Shadows Die Twice and Nightreign.
I will start with fundamentals for beginners and returning players, then dive into more complex combat mechanics with advanced tips and tricks along the way, and then give my insight as a long term player on how to survive and overcome the world of Souls games.
Useful links:
Elden Ring Enemies/Bosses Data Spreadsheet:
docs.google.com/spreadsheets/d/1BVwmKqB8pvuyJkSTGYOM2kAJxFMQ0jVsc6aKYz_Upes/edit?gid=0#gid=0
Elden Ring Motion Values for weapons stance damage, stagger, etc:
docs.google.com/spreadsheets/d/1j4bpTbsnp5Xsgw9TP2xv6d8R4qk0ErpE9r_5LGIDraU/edit?gid=1512110930#gid=1512110930
Dark Souls Boss Weakness Spreadsheet:
docs.google.com/spreadsheets/d/1k_cihIDnNSndEw3iVspu_34Pa30SYxWuzK3q1aaXAGs/edit?gid=1647926148#gid=1647926148
Dark Souls 3 Enemy Breakdown: docs.google.com/spreadsheets/d/1TF221ZUkjLK7Q9a_NcjbX5dW1-LMn6s7yyPuLh-7kbs/edit?gid=0#gid=0
Dark Souls 3 PvE Damage Calculator & Enemy Info: docs.google.com/spreadsheets/d/1K4FwS61pLzfQPXAfTZxVMLmRdxohUMhaW5jbZXHG814/edit?gid=256854874#gid=256854874
FromSoft I-frame Data Sheet:
docs.google.com/spreadsheets/d/18JuYshFKmHm2wkyUmxnBV6B34799QdbBpuHVG6IMrHM/edit?gid=905932361#gid=905932361
Chapters Timestamps:
00:00:00 Introduction
00:01:46 Fundamentals
00:01:53 Attribute Bars
00:03:35 Defenses & Absorptions
00:05:14 Resistances
00:06:12 Damage Types
00:11:09 Light Attack (R1)
00:12:41 Heavy Attack (R2)
00:13:17 Charged Heavy Attack (CR2)
00:13:57 Weapon Skill (L2)
00:15:39 Sprinting
00:17:02 Dodge Rolls
00:18:50 I-frames
00:19:16 Recovery Rolls
00:19:42 Combat Mechanics: Offense
00:19:48 Melee Fighting Styles
00:22:59 Plunge Attacks
00:23:26 Headshots
00:24:19 Counter Damage
00:25:52 Sweet Spots
00:26:23 Status Effects
00:30:40 Ladder Fights
00:31:02 Horseback Combat
00:33:10 Combat Mechanics: Defense & Mobility
00:33:15 Backsteps
00:34:23 Jumps
00:36:29 Crouch (ER)
00:37:12 Blocking
00:39:58 Deflections (ER)
00:40:48 Parrying
00:42:51 General Mechanics
00:42:56 Poise/Stance & Stagger
00:48:39 Critical Attacks
00:51:44 Backstabs
00:53:07 Stealth (ER)
00:54:18 Player Poise
00:55:41 Stun Levels
00:59:52 Hyperarmor
01:00:31 Superarmor
01:02:28 Recovery
01:03:00 Animation Cancel
01:03:39 The Silver Rules of Combat
01:05:02 Target Assessment
01:06:08 Situational Awareness
01:09:46 Safe Exploration
01:11:14 Survivability
01:13:51 Camera Control
01:16:11 Exploring Your Options
01:17:41 Learning Your Character
01:23:28 Understanding Enemies
01:23:38 Quick Overview
01:24:44 Aggro Behavior
01:26:56 Animations Based Combat
01:27:56 Baiting Attacks & Spacing
01:30:11 Enemies Attack Selection
01:31:30 AI Animation Reads
01:33:27 Aggressive & Defensive Stances
01:34:10 Forcing Enemies Reactions
01:35:14 Manipulating Enemies
01:36:53 Exploiting Weaknesses
01:38:30 Quit Outs
01:39:54 Closing Statement
Background music sources:
Dark Souls 1 & 3, Elden Ring, Baldur's Gate 3, Sekiro: Shadows Die Twice, Ori and the Blind Forest, Clair Obscur: Expedition 33
Relevant keywords:
Souls combat system guide, Dark Souls combat tutorial, Elden Ring combat mechanics explained,
Soulsborne combat guide, How combat works in Dark Souls, Dark Souls 1 2 3 combat tips, Elden Ring advanced combat guide, Soulsborne fighting system explained, Soulslike combat system breakdown, Mastering combat in Souls games, Dark Souls beginner tips, Elden Ring advanced techniques, Souls games parry and dodge timing, Stamina management Dark Souls, Boss fight strategy guide Souls games, How to improve combat in Souls games, Combat mechanics comparison Dark Souls vs Elden Ring, Souls series fighting guide, Souls games combat tricks
Hello! Welcome to my guide to Souls games combat.
This guide is based on 5000+ hours of experience playing and doing challenge runs in the Souls series over the last 6 years, condensed into one complete video showcasing all of the mechanics of the combat system.
This guide covers combat in Dark Souls 1, Dark Souls 2, Dark Souls 3 and Elden Ring. Major spoilers for areas and bosses in those games are included, alongside a couple clips of Sekiro: Shadows Die Twice and Nightreign.
I will start with fundamentals for beginners and returning players, then dive into more complex combat mechanics with advanced tips and tricks along the way, and then give my insight as a long term player on how to survive and overcome the world of Souls games.
Useful links:
Elden Ring Enemies/Bosses Data Spreadsheet:
docs.google.com/spreadsheets/d/1BVwmKqB8pvuyJkSTGYOM2kAJxFMQ0jVsc6aKYz_Upes/edit?gid=0#gid=0
Elden Ring Motion Values for weapons stance damage, stagger, etc:
docs.google.com/spreadsheets/d/1j4bpTbsnp5Xsgw9TP2xv6d8R4qk0ErpE9r_5LGIDraU/edit?gid=1512110930#gid=1512110930
Dark Souls Boss Weakness Spreadsheet:
docs.google.com/spreadsheets/d/1k_cihIDnNSndEw3iVspu_34Pa30SYxWuzK3q1aaXAGs/edit?gid=1647926148#gid=1647926148
Dark Souls 3 Enemy Breakdown: docs.google.com/spreadsheets/d/1TF221ZUkjLK7Q9a_NcjbX5dW1-LMn6s7yyPuLh-7kbs/edit?gid=0#gid=0
Dark Souls 3 PvE Damage Calculator & Enemy Info: docs.google.com/spreadsheets/d/1K4FwS61pLzfQPXAfTZxVMLmRdxohUMhaW5jbZXHG814/edit?gid=256854874#gid=256854874
FromSoft I-frame Data Sheet:
docs.google.com/spreadsheets/d/18JuYshFKmHm2wkyUmxnBV6B34799QdbBpuHVG6IMrHM/edit?gid=905932361#gid=905932361
Chapters Timestamps:
00:00:00 Introduction
00:01:46 Fundamentals
00:01:53 Attribute Bars
00:03:35 Defenses & Absorptions
00:05:14 Resistances
00:06:12 Damage Types
00:11:09 Light Attack (R1)
00:12:41 Heavy Attack (R2)
00:13:17 Charged Heavy Attack (CR2)
00:13:57 Weapon Skill (L2)
00:15:39 Sprinting
00:17:02 Dodge Rolls
00:18:50 I-frames
00:19:16 Recovery Rolls
00:19:42 Combat Mechanics: Offense
00:19:48 Melee Fighting Styles
00:22:59 Plunge Attacks
00:23:26 Headshots
00:24:19 Counter Damage
00:25:52 Sweet Spots
00:26:23 Status Effects
00:30:40 Ladder Fights
00:31:02 Horseback Combat
00:33:10 Combat Mechanics: Defense & Mobility
00:33:15 Backsteps
00:34:23 Jumps
00:36:29 Crouch (ER)
00:37:12 Blocking
00:39:58 Deflections (ER)
00:40:48 Parrying
00:42:51 General Mechanics
00:42:56 Poise/Stance & Stagger
00:48:39 Critical Attacks
00:51:44 Backstabs
00:53:07 Stealth (ER)
00:54:18 Player Poise
00:55:41 Stun Levels
00:59:52 Hyperarmor
01:00:31 Superarmor
01:02:28 Recovery
01:03:00 Animation Cancel
01:03:39 The Silver Rules of Combat
01:05:02 Target Assessment
01:06:08 Situational Awareness
01:09:46 Safe Exploration
01:11:14 Survivability
01:13:51 Camera Control
01:16:11 Exploring Your Options
01:17:41 Learning Your Character
01:23:28 Understanding Enemies
01:23:38 Quick Overview
01:24:44 Aggro Behavior
01:26:56 Animations Based Combat
01:27:56 Baiting Attacks & Spacing
01:30:11 Enemies Attack Selection
01:31:30 AI Animation Reads
01:33:27 Aggressive & Defensive Stances
01:34:10 Forcing Enemies Reactions
01:35:14 Manipulating Enemies
01:36:53 Exploiting Weaknesses
01:38:30 Quit Outs
01:39:54 Closing Statement
Background music sources:
Dark Souls 1 & 3, Elden Ring, Baldur's Gate 3, Sekiro: Shadows Die Twice, Ori and the Blind Forest, Clair Obscur: Expedition 33
Relevant keywords:
Souls combat system guide, Dark Souls combat tutorial, Elden Ring combat mechanics explained,
Soulsborne combat guide, How combat works in Dark Souls, Dark Souls 1 2 3 combat tips, Elden Ring advanced combat guide, Soulsborne fighting system explained, Soulslike combat system breakdown, Mastering combat in Souls games, Dark Souls beginner tips, Elden Ring advanced techniques, Souls games parry and dodge timing, Stamina management Dark Souls, Boss fight strategy guide Souls games, How to improve combat in Souls games, Combat mechanics comparison Dark Souls vs Elden Ring, Souls series fighting guide, Souls games combat tricks
![DS3 - Nameless King SL1 NG+7 No Roll/Block/Parry [Flawless]
Difficult and frustrating, that resumes both this fight and my performance at it. The difference compared to base NG no roll is immense. The statues/arena walls are a pain on this, almost got me killed again here by preventing me to run under his flying 180 attack, but I managed to orientate NK just enough so he would get stopped by it instead of sliding past it and hit me.
Also thanks to Mouse and CaptainPizza for the tips on this fight, I wouldve had a worse time without their help !
If you want to know more about SL1 challenge runs and access the place where challenge runners hang out and where all resources and guides for SL1 are gathered, come discuss and visit us on the Champion’s Respite discord server ! https://discord.gg/vESQQvm
Some other of my playlists :
Dark Souls 3 - SL1 NG+7 No Roll/Block/Parry : https://www.youtube.com/playlist?list=PL9AUPD_UAv7d_vZ6ffrAhIYCbhJEsO6T9
Dark Souls 3 - SL1 speedkills : https://www.youtube.com/playlist?list=PL9AUPD_UAv7fHQvTuNvtwMAFhicXHIleN
Dark Souls 3 - SL1 No Upgrades/Auxiliary/Buffs : https://www.youtube.com/playlist?list=PL9AUPD_UAv7dPCC87btj2tfaUjGxuO0Pi DS3 - Nameless King SL1 NG+7 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/o0IcdfNv2pM/mqdefault.jpg)
![Elden Ring - Level 1 Starscourge Radahn speed kill [No Damage]
A solo, melee only Rune Level 1 (RL1) speed kill of 1:32 min from entering the fight (00:09) to last hit (1:41). If counting from first hit dealt to Radahn (0:59), this is a 40 seconds fast kill. Done Pre-nerf.
Build : Rune Level 1, Frost Scavengers sword +15, Blood Bandits curved sword +15, Radagons Soreseal, Turtle talisman, Ritual sword talisman, +10 str/dex potion and fashion armor.
Personal Rules for this challenge :
Solo, No Ashes, melee only
No damage, including horse hits/staggers
Only pre-capital gear to avoid being at +25 with endgame items and just oneshotting Radahn, which would not really be a good spectacle.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
#EldenRing #Radahn Elden Ring - Level 1 Starscourge Radahn speed kill [No Damage]](https://i.ytimg.com/vi/o1KghISGnWE/mqdefault.jpg)
![DS3 - Sister Friede SL1 Smoldering straight sword no buffs [Flawless]
DS3 - Sister Friede SL1 Smoldering straight sword no buffs [Flawless] DS3 - Sister Friede SL1 Smoldering straight sword no buffs [Flawless]](https://i.ytimg.com/vi/o6bNUc7cGtQ/mqdefault.jpg)
![Sekiro - Inner Isshin Base Vitality/Posture Hardmode Sword only [Flawless]
The standard p1 2 hits loop is impossible to consistently do on Inner version because of a close range variant of his uppercut into sweep he can instantly do after a first deflect. Huge thanks to spiral for sharing his thrust strat to force a hard deflect directly instead, the rest of the fight plays out pretty much as usual. He didnt get a chance to do his sweep jump combo though, but whatever.
Reflection version of the boss. No lightning reversals. Harmode means Demon Bell + No Kuros Charm (Charmless). Great fight it was ! :) Sekiro - Inner Isshin Base Vitality/Posture Hardmode Sword only [Flawless]](https://i.ytimg.com/vi/oW8nk_vaFcU/mqdefault.jpg)

![Elden Ring - Level 1 Fire Giant [No Damage]
A solo, melee only kill at Rune Level 1 (RL1) of the Fire Giant, required boss protecting the forge of giants needed to burn down the Erdtree and progress in the main storyline.
Straightforward and rather simple boss, besides the fireballs timing and the chaotic camera views. Phase 2 seems to encourage you to hit his hand for bonus damage, but you can get easier openings on his knees instead throughout phase 2, making targetting weak spots kind of pointless. Oh well.
Build : Rune Level 1
Bleed Bandits curved sword +25 [Seppuku]
Bleed Scavengers sword +25 [Seppuku]
Radagons Soreseal, Ritual sword talisman, Lord of Bloods exultation, Viridian amber medaillon +1
Bonus items : +10 dexterity physics potion and fashion armor.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
#EldenRing Elden Ring - Level 1 Fire Giant [No Damage]](https://i.ytimg.com/vi/paQvZ32_0gY/mqdefault.jpg)
![Sekiro - ORin of the Water Base Vitality/Posture Hardmode Sword only [Flawless]
Would be a pretty cool fight if it wasnt for the fixed distance attacks and arena jank. No wonder why hitless and challenge runners altogether cheese her as soon as they get the chance.
If you want to know more about Base level challenge runs and access the place where challenge runners hang out and where all resources and guides for SL1 are gathered, come discuss and visit us on the Champion’s Respite discord server ! https://discord.gg/vESQQvm
Some other of my playlists :
Sekiro - Base Vitality/Posture Hardmode Sword only https://www.youtube.com/playlist?list=PL9AUPD_UAv7fXH4JTQLl8noLio4ml2LW3
Dark Souls 3 - SL1 NG+7 No Roll/Block/Parry : https://www.youtube.com/playlist?list=PL9AUPD_UAv7d_vZ6ffrAhIYCbhJEsO6T9
Dark Souls 3 - SL1 speedkills : https://www.youtube.com/playlist?list=PL9AUPD_UAv7fHQvTuNvtwMAFhicXHIleN Sekiro - ORin of the Water Base Vitality/Posture Hardmode Sword only [Flawless]](https://i.ytimg.com/vi/qbYCrTtC_FU/mqdefault.jpg)

![DS3 - Demon Prince SL1 +0 No Infusions/Aux/Weapon buffs [Flawless]
Always a fun fight, didnt feel the 9 mins go by at all tbh DS3 - Demon Prince SL1 +0 No Infusions/Aux/Weapon buffs [Flawless]](https://i.ytimg.com/vi/rP-3kVcnr9Y/mqdefault.jpg)
![Elden Ring - Level 1 Loretta, Knight of the Haligtree [No Damage]
A solo, melee only kill at Rune Level 1 (RL1) of Loretta, Knight of the Haligtree, optional boss guarding the access to Elphael and the city of the Haligtree where Malenia is hiding.
This boss is quite enjoyable, dodging the magic attacks is satisfying and an extra bonus to the already solid moveset of Tree sentinels. Figuring out how to strafe her halberd swings and which of the magic swords-summoning moves had a hitbox or not was also part of the fun.
Build : Rune Level 1
Bleed Bandits curved sword +25 [Seppuku]
Frost Scavengers sword +25 [Cragblade]
Radagons Soreseal, Red feathered talisman, Lord of Bloods exultation, Viridian amber medaillon +1
Bonus items : +10 dexterity/+10 strength physics potion and fashion armor.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
#EldenRing Elden Ring - Level 1 Loretta, Knight of the Haligtree [No Damage]](https://i.ytimg.com/vi/rVkKA4ns82k/mqdefault.jpg)
![Elden Ring - Level 1 NG+7 Malenia, Blade of Miquella speedkill [No Damage]
Did you know she is in fact Malenia, Blade of Miquella ?
A solo, melee only (with the exception of pots) speedkill at Rune Level 1 (RL1) in NG+7 (Max New Game cycle) of Malenia, Blade of Miquella, of 1:21 minute from health bar showing (00:24) to last hit (1:45). If counting from first hit dealt to Malenia (0:32), this is a 1:13 minute fast kill. Also done with no hits taken.
I do not recommend doing this to anyone. This boss is extremely frustrating and RNG when it comes to trying to get a fast kill with the ability to block your hits and dash away at the other side of the arena in p1 and stall for dozen of seconds with some of her p2 moves like the Phantom summons or Scarlet Aeonia spells. It doesnt help that shes also a very difficult boss to fight to begin with, let alone playing aggressive against her for a good pace.
Props to Brian (mrBorkd) for pointing me out the frost pots strat for flurry/ 2nd scarlet aeonia, which I didnt have the angle to do in this kill unfortunately. Sick strat, though.
Build : Rune Level 1
Bleed Bandits curved sword +25 [Seppuku]
Bleed Bandits curved sword +25 [Seppuku]
Radagons Soreseal, Red feathered talisman, Lord of Bloods exultation, Turtle talisman
Bonus items : +10 dexterity/increased damage on successive attacks physics potion, White mask, Mushroom crown/Kindred of rot talisman for poison buffs swaps, and fashion armor.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
00:00 Intro and buffs
00:23 Bossfight
1:45 Outro and stats/runes drop
#EldenRing #Malenia Elden Ring - Level 1 NG+7 Malenia, Blade of Miquella speedkill [No Damage]](https://i.ytimg.com/vi/r_awt4Fn-IY/mqdefault.jpg)