The Alan-Atu of the Ilquar Mountains | DragonLance Saga @DLSaga
The Alan-Atu of the Ilquar Mountains | DragonLance Saga  @DLSaga
Uploaded April 2026 | Updated September 2026, 3 weeks ago
High on the western slopes of the Ilquar Mountains lives a human tribe as rugged as the terrain they inhabit. Known as the Alan-Atu, or the "Goat People," these semi-nomadic shepherds have carved out a unique existence defined by master woodcraft, seasonal migrations, and a deep-seated distrust of the outside world. Buy Time of the Dragon: dmsguild.com/en/product/16960/time-of-the-dragon-2e?affiliate_id=50797
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Transcript
High on the western slopes of the Ilquar Mountains, the Alan-Atu survive as a hardy tribe of "Goat People" who rely on master woodcraft, communal cooperation, and the songs of their bards to thrive in a land of goblin raiders.
Intro
Welcome to another DragonLance Saga episode. My name is Adam, and today we are looking at the Alan-Atu. I'd like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron — you can even pick up Dragonlance media or get $10 by signing up to StartPlaying.Games using my affiliate links in the description below. I'm referencing the Time of the Dragon boxed set for this information. If I leave anything out or misspeak, please leave a comment below.
Discussion
While many human tribes of the Tamire are defined by their horses and their conquests, the Alan-Atu are defined by their herds and their mountains. They are a semi-nomadic people who have carved out a unique existence between the thick upper forests and the dry steppes.
In appearance, the Alan-Atu resemble their Uigan neighbors, but they carry a few distinct traits that often confuse travelers. Even at an early age, their faces develop extreme networks of wrinkles, making it easy for a stranger to think they have stumbled upon a tribe of prematurely old people. Their teeth and mustaches are often stained a rust-red from chewing a specific herbal root, a habit that makes spitting a common and accepted social custom. They dress for their environment, wearing robes of white, grey, and green, topped with woolen cloaks in woodland colors designed for stalking and camouflage. During the bitter winters, they supplement their fur-trimmed boots with thick felt slippers to navigate their stone homes.
Physically, the Alan-Atu are a tough and hardy folk, and this is especially true of their warriors, who possess a natural resilience and constitution shaped by their environment. They are a people naturally defined by a fatalistic worldview and a deep, inherent suspicion of anyone from the outside. This distrust is so palpable that it is easily noted by others, often making it difficult for them to form positive first impressions with strangers. Despite this, they are incredibly skilled at defending what is theirs. While they don't have a formal "battle dress," a shepherd in the pasture will usually keep a heavy leather robe on hand to serve as armor. Each warrior carries a lightweight oval shield made of cured leather and wicker, often adorned with grim trophies like bits of bone, hair, or items taken from fallen enemies. Their primary tool and weapon is the shildor, a long, heavy-bladed curved knife used for everything from butchering animals to throwing with lethal precision in combat.
Their lives are dictated by the rhythm of the mountain. In the spring, they drive their herds up to the cooler, fertile pastures of the high slopes, living in tents among the flocks. Here, they spend the summer gathering berries, curing leather, and stripping birch bark. When the autumn chill arrives, they migrate back down to their permanent winter quarters called bators. These are round houses made of wood and stone, with walls of stacked rock packed with straw and dung. Because these structures are built without fixed roofs, the family raises a leather tent-like cover over the stone walls once they return, creating a cozy, insulated space for the snowy months.
Socially, the Alan-Atu prioritize cooperation to survive constant goblin raids. Blood feuds are strictly forbidden, and disputes are settled through negotiation by family elders...
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