Uploaded October 2025 | Updated September 2026, 2 weeks ago
A playthrough of Ocean's 1993 license-based platformer for the NES, The Addams Family: Pugsley's Scavenger Hunt.
Based on the then-current The Addams Family cartoon, this is the sequel to Ocean's The Addams Family NES game from 1991 (youtu.be/3R8OLWFHxXc). However, unlike the SNES version of Pugsley's Scavenger Hunt (youtu.be/tVg8m_BYqcw), this one is not an original work. Rather, it is a heavily pruned remake of the 1992 16-bit The Addams Family game (youtu.be/0SxxqeSYhjU).
Thankfully, the gameplay here fares far better than the first one on the NES, which nailed the presentation but was undone by its half-baked physics and collision detection. In Pugsley's Scavenger Hunt, hits generally connect when you expect them to, and you can reliably land jumps. The level design has been scaled back considerably - some of the stages have been reduced to a handful of small rooms - but it's all mechanically solid. It's way too easy, though.
But what an assault on the senses it is! Pugsley's Scavenger Hunt presentation is exceedingly poor. There's no music to accompany the gameplay, and most areas feature flat, single-color backgrounds. It's garish, it's ugly, and it would've looked half-assed in 1987, let alone 1993. It leaves me with the sense that they got the gameplay into shape, and then, instead of properly finishing the job, shoved it out the door as quickly as possible.
The plopping of lazily cobbled together assets onto a competent platformer foundation makes for an ugly, mediocre, but ultimately playable game. Had Ocean paired the creativity and presentation of the first NES Addams game with the playability of Pugsley's Scavenger Hunt, they might've had a good game on their hands.
But they didn't. The only NES The Addams Family game that ended up being fun was Fester's Quest (youtu.be/rio0DbVUFTM). You know, the one without Ocean's name on it.
_____________
No cheats were used during the recording of this video.
NintendoComplete (nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
A playthrough of Ocean's 1993 license-based platformer for the NES, The Addams Family: Pugsley's Scavenger Hunt.
Based on the then-current The Addams Family cartoon, this is the sequel to Ocean's The Addams Family NES game from 1991 (youtu.be/3R8OLWFHxXc). However, unlike the SNES version of Pugsley's Scavenger Hunt (youtu.be/tVg8m_BYqcw), this one is not an original work. Rather, it is a heavily pruned remake of the 1992 16-bit The Addams Family game (youtu.be/0SxxqeSYhjU).
Thankfully, the gameplay here fares far better than the first one on the NES, which nailed the presentation but was undone by its half-baked physics and collision detection. In Pugsley's Scavenger Hunt, hits generally connect when you expect them to, and you can reliably land jumps. The level design has been scaled back considerably - some of the stages have been reduced to a handful of small rooms - but it's all mechanically solid. It's way too easy, though.
But what an assault on the senses it is! Pugsley's Scavenger Hunt presentation is exceedingly poor. There's no music to accompany the gameplay, and most areas feature flat, single-color backgrounds. It's garish, it's ugly, and it would've looked half-assed in 1987, let alone 1993. It leaves me with the sense that they got the gameplay into shape, and then, instead of properly finishing the job, shoved it out the door as quickly as possible.
The plopping of lazily cobbled together assets onto a competent platformer foundation makes for an ugly, mediocre, but ultimately playable game. Had Ocean paired the creativity and presentation of the first NES Addams game with the playability of Pugsley's Scavenger Hunt, they might've had a good game on their hands.
But they didn't. The only NES The Addams Family game that ended up being fun was Fester's Quest (youtu.be/rio0DbVUFTM). You know, the one without Ocean's name on it.
_____________
No cheats were used during the recording of this video.
NintendoComplete (nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
![Final Fantasy IX (PS1) Playthrough [2 of 4]
A playthrough of Square Electronic Arts 2000 role-playing game for the Sony PlayStation, Final Fantasy IX.
This is the second part of a four-part playthrough, showing from the partys arrival in Cleyra up through the events that happen during the card tournament in Treno.
18:31 Cleyra
5:36:22 The Outer Continent
7:35:47 Madain Sari
10:01:05 Disc 3 begins
11:04 Return to Treno
Links to the other parts:
Part 1 https://youtu.be/cvuh6Td1isY
Part 3 https://youtu.be/WymYZEYqrF0
Part 4 https://youtu.be/OCalB_UhggE
No cheats were used during the recording of this video.
NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Final Fantasy IX (PS1) Playthrough [2 of 4]](https://i.ytimg.com/vi/q9y69k-OFdE/mqdefault.jpg)


![Legend of Mana (PlayStation) Playthrough [1 of 2]
Legend of Mana (PlayStation) Playthrough [1 of 2] Legend of Mana (PlayStation) Playthrough [1 of 2]](https://i.ytimg.com/vi/qHHOPJVixp8/mqdefault.jpg)

![Dragon Quest I (SNES) Playthrough [English]
Dragon Quest I (SNES) Playthrough [English] Dragon Quest I (SNES) Playthrough [English]](https://i.ytimg.com/vi/qUWFKwDJb4Y/mqdefault.jpg)




![Smash T.V. (NES) Playthrough
A playthrough of Acclaims 1991 run-and-gun shooter for the NES, Smash T.V.
In the words of Damon Killian, This is television. Thats all it is. Its nothing to do with people, its to do with the ratings. For fifty years, weve told them what to eat, what to drink, what to wear. [...] Americans love television. They wean their kids on it. Listen. They love game shows. They love wrestling. They love sports and violence. So what do we do? We give them what they want!
Created by Eugene Jarvis as a reimagining of his early 80s hit Robotron: 2084 for cutting edge 32-bit arcade hardware, Midways 1990 arcade game was a thinly veiled love letter to the classic Schwarzenegger film The Running Man. It was a huge hit, and it was ported to pretty much every relevant 8 and 16-bit platform of its time, including the NES.
The NESs hardware was ancient by 1991 standards, but in the right hands, it was still capable of some extraordinary feats. Beams conversion of Smash TV was one such feat. I doubt anyone expected much from it at the time. I certainly didnt. I dismissed it outright after renting the SNES cart, and it wasnt until a couple of years later that I had an opportunity to play it.
The graphics and sound obviously couldnt compete with the 16-bit console ports, but I was amazed by how well it played. Its fast and smooth, there are tons of enemies running around the screen at once with virtually no flicker or slowdown, it offers two-player simultaneous play, and the game allows you to use the d-pad of two controllers to mimic the twin stick layout of the arcade controls (or four controllers for two players through the NESs Satellite and Four Score multitap adapters.)
The difficulty level is a fair bit lower than youd find in the quarter-hungry coin-op, but its still very satisfying to blast your way through. Just like its bigger brothers, the NES version requires you to enter a near Zen-like state to successfully navigate the hordes of bad guys, and youll constantly be on the lookout for grenade launchers, brand new cars, and year supplies of meat. BIG MONEY, BIG PRIZES!
Im not exaggerating when I say that it plays just as well as the SNES game does, and the graphics and sound, though hideous, do their jobs well. The sprites are clearly defined against the backgrounds and well animated for how small they are. The compromises made to retain the games playability on the NES were absolutely worthwhile, and the Master System version wouldve done well to follow suit. That being said, the presentation is hardly barren. It makes a valiant effort to provide as much window dressing as possible, including the TV studio bits and many of the digitized voices.
Beams NES conversion is so much better than anyone couldve reasonably asked for. If you want to be blown away by the NESs ability to somehow still deliver an arcade-class gameplay experience in 1991, here you go.
No cheats were used during the recording of this video.
NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Smash T.V. (NES) Playthrough](https://i.ytimg.com/vi/rpRE6BKO0iI/mqdefault.jpg)