TF2: Contracts, Frames, and Bugs [Talking] @Aarmastah
TF2: Contracts, Frames, and Bugs [Talking]  @Aarmastah
Uploaded November 2017 | Updated September 2026, 15 hours ago
Hey! Bet you didn't expect another video so soon! This time I talk about recent discoveries in optimization and performance, fixing my framerate, switching my recording methods, and of course, the infamous map detail bug.

mastercomfig: github.com/mastercoms/tf2cfg/releases
Flamethrower Issues (by jediflamaster): youtube.com/watch?v=aIIgr_qt8mw
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Steam Group: steamcommunity.com/groups/aaryt
Steam Donations: steamcommunity.com/tradeoffer/new/?partner=89189905&token=ES7Gu1wV
TF2 HUD*: toonhud.com/user/aar/theme/27TLYMO8
*custom Aar assets not included (loadout portraits, etc)
TF2 Config: http://aar.x10.mx/misc/tf2e
Personal Config: pastebin.com/YUWm5GnZ

Tumblr: aarmastah.tumblr.com
Twitter: twitter.com/Aarmastah
DeviantArt: aarmastah.deviantart.com

Aar Art: Victor S.
Outro Music: youtube.com/watch?v=vVy9Lgpg1m8
Thumbnail: youtube.com/user/SketchpadJacob
Fan Art: youtube.com/channel/UCKi2116kLv2p5Ic32dwPRdg

Sources

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TF2: Contracts, Frames, and Bugs [Talking]

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