Uploaded July 2015 | Updated September 2026, 1 week ago
HUD script (if you require bigger fonts for other players HP): dl.dropboxusercontent.com/u/3897956/SpectatorGUI.vpk
(to be placed into your TF\custom subfolder)
GAMEBANANA's Glowing Cash Mod
(does not work on SV_PURE 1 servers):
dl.dropboxusercontent.com/u/3897956/glowing_mvm_cash_v121.zip
(put one of the desired colour vpk in TF\custom subfolder)
HUD script (if you require bigger fonts for other players HP): dl.dropboxusercontent.com/u/3897956/SpectatorGUI.vpk
(to be placed into your TF\custom subfolder)
GAMEBANANA's Glowing Cash Mod
(does not work on SV_PURE 1 servers):
dl.dropboxusercontent.com/u/3897956/glowing_mvm_cash_v121.zip
(put one of the desired colour vpk in TF\custom subfolder)







![TF2 - MvM: How Valve screwed Expert w/ the Jungle Update [EN/IT]
My point of view on what Valve has done by not touching a single bit of the Expert MvM missions, yet rendering them flat simple because of the insane and broken mechanic of the new Pyro weapons.
I wonder if theyll ever fix it or let Expert be as easy as it is now.
Summary of Waves (Mannslaughter):
@00:11 - Wave 1
@01:50 - Wave 2
@05:30 - Wave 3
@09:14 - Wave 4
@12:35 - Wave 5
**** LINKS ****
My Steam Group to follow events and uploads:
http://steamcommunity.com/groups/TheMacco26
My Twitter: http://twitter.com/TheMacco26
Overwatch Killsound/Hitsound:
www.dropbox.com/s/ej0eao6j0fmabme/overwatch_hitsound.zip?dl=0
Always on MvM Wave with the following console command:
cl_mvm_wave_status_visible_during_wave 1
**** CREDITS ****
Splash Intro background cortesy provided by Wittsies:
http://wittsies.deviantart.com/
**** MUSIC ****
Lost Frontier by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300039
Artist: http://incompetech.com/ TF2 - MvM: How Valve screwed Expert w/ the Jungle Update [EN/IT]](https://i.ytimg.com/vi/p6jnkb3nGLc/mqdefault.jpg)


