Uploaded September 2015 | Updated September 2026, 1 week ago
The sequel of my MvM Worst Loadout Testing series is out!
I had some accidents while calling it in the new Stream Group, which forced me to postpone it a couple of times.
Even the final outcome had some very problematic connecting issues, but in the end all went as expected.
Enjoy this new episode, and let me know if you've new (practical) ideas for the series by commenting here or in the #1 episode.
Thumbnail made by ApoLo:
steamcommunity.com/id/ArthurApoLo_
TheMacco26's Steam Group:
steamcommunity.com/groups/TheMacco26
1st episode:
youtube.com/watch?v=iRLf818pqHc
Background music:
- Remember The Heroes by Audionautix is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: audionautix.com
- Newsreel by Max Surla, Media Right Productions
********************************************
HUD script (if you require bigger fonts for other players HP): dl.dropboxusercontent.com/u/3897956/SpectatorGUI.vpk
(to be placed into your TF\custom subfolder)
The sequel of my MvM Worst Loadout Testing series is out!
I had some accidents while calling it in the new Stream Group, which forced me to postpone it a couple of times.
Even the final outcome had some very problematic connecting issues, but in the end all went as expected.
Enjoy this new episode, and let me know if you've new (practical) ideas for the series by commenting here or in the #1 episode.
Thumbnail made by ApoLo:
steamcommunity.com/id/ArthurApoLo_
TheMacco26's Steam Group:
steamcommunity.com/groups/TheMacco26
1st episode:
youtube.com/watch?v=iRLf818pqHc
Background music:
- Remember The Heroes by Audionautix is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: audionautix.com
- Newsreel by Max Surla, Media Right Productions
********************************************
HUD script (if you require bigger fonts for other players HP): dl.dropboxusercontent.com/u/3897956/SpectatorGUI.vpk
(to be placed into your TF\custom subfolder)




![TF2 - MvM: How Valve screwed Expert w/ the Jungle Update [EN/IT]
My point of view on what Valve has done by not touching a single bit of the Expert MvM missions, yet rendering them flat simple because of the insane and broken mechanic of the new Pyro weapons.
I wonder if theyll ever fix it or let Expert be as easy as it is now.
Summary of Waves (Mannslaughter):
@00:11 - Wave 1
@01:50 - Wave 2
@05:30 - Wave 3
@09:14 - Wave 4
@12:35 - Wave 5
**** LINKS ****
My Steam Group to follow events and uploads:
http://steamcommunity.com/groups/TheMacco26
My Twitter: http://twitter.com/TheMacco26
Overwatch Killsound/Hitsound:
www.dropbox.com/s/ej0eao6j0fmabme/overwatch_hitsound.zip?dl=0
Always on MvM Wave with the following console command:
cl_mvm_wave_status_visible_during_wave 1
**** CREDITS ****
Splash Intro background cortesy provided by Wittsies:
http://wittsies.deviantart.com/
**** MUSIC ****
Lost Frontier by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300039
Artist: http://incompetech.com/ TF2 - MvM: How Valve screwed Expert w/ the Jungle Update [EN/IT]](https://i.ytimg.com/vi/p6jnkb3nGLc/mqdefault.jpg)





