Uploaded August 2015 | Updated September 2026, 13 minutes ago
This tutorial has been requested by you guys for a long time. You'll learn about how to deal with texturing and rendering of Anime style 3D characters in Blender. We'll set up a material that is based on Vertex Color and also look at a render node setup to improve the final image. Line rendering using the freestyle engine will also be covered. Please enjoy!
Support me on Patreon: patreon.com/danielkreuter
This tutorial has been requested by you guys for a long time. You'll learn about how to deal with texturing and rendering of Anime style 3D characters in Blender. We'll set up a material that is based on Vertex Color and also look at a render node setup to improve the final image. Line rendering using the freestyle engine will also be covered. Please enjoy!
Support me on Patreon: patreon.com/danielkreuter
![Character design! [CharacterModellingTutorial2016] - Week #1
In this video I am talking about your designs as well as how I combined them to create the character Im presenting here.
Well also look at various strategies related to how to successfully design characters. Things like colour-contrast or values as well as shape...
Please leave a comment! Im looking forward to hearing your opinion! Character design! [CharacterModellingTutorial2016] - Week #1](https://i.ytimg.com/vi/uyg-Y0kfBJY/mqdefault.jpg)
![[#36] Blender 3.0 Character Modeling Tutorial - Texturing 02 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#36] Blender 3.0 Character Modeling Tutorial - Texturing 02 [2022]](https://i.ytimg.com/vi/v0WE7thw5gQ/mqdefault.jpg)
![Allusion is looking for a Web Designer! [Open Source Project]
Get Allusion: https://allusion-app.github.io/
GitHub Repository: https://github.com/allusion-app/Allusion
Get in touch: (Form closed, we found a guy :D But if you really want to help get in touch via mail)
We are looking forward to hearing from you!
Twitter: https://twitter.com/dani_kreuter Allusion is looking for a Web Designer! [Open Source Project]](https://i.ytimg.com/vi/vfIoRVWgEz4/mqdefault.jpg)
![[#09] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 1 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh of the body.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#09] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 1 [2022]](https://i.ytimg.com/vi/w-4tk0L23bU/mqdefault.jpg)

![[Part 4/ 40] Anime Character 3D Modeling Tutorial II - Body Sculpting
This video is the 4th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 4/ 40] Anime Character 3D Modeling Tutorial II - Body Sculpting](https://i.ytimg.com/vi/wdsY4BtlcpQ/mqdefault.jpg)



![Complete Anime Character 3D Modeling Timelapse [24h x8] - ZBrush & Blender
Sorry for the low effort editing. I am currently very busy with other projects. I hope the video is still useful to some of you even if not all of it is recommended. Let me just point out one mistake. You should not paint-edit your normal maps as I do in this video. It will fix some issues but it really isnt a very clean solution. I only found out afterwards. Anyways, in this video you can see me modeling an entire anime style character from start to finish using zBrush, Marvelous Designer and Blender. The recording is sped up 8 times. The entire project took about 24 hours in total. If you are interested in the 3d model, this character among many others is available for download to my Patrons. The link is below.
Support me on Patreon: https://www.patreon.com/danielkreuter Complete Anime Character 3D Modeling Timelapse [24h x8] - ZBrush & Blender](https://i.ytimg.com/vi/xo5-UQOo9Uo/mqdefault.jpg)
![[#31] Blender 3.0 Character Modeling Tutorial - UV Mapping 02 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#31] Blender 3.0 Character Modeling Tutorial - UV Mapping 02 [2022]](https://i.ytimg.com/vi/yE1teoLuGko/mqdefault.jpg)