Texturing a Sci-Fi Suit in Substance 3D Painter @PablanderChannel
Texturing a Sci-Fi Suit in Substance 3D Painter  @PablanderChannel
Uploaded January 2026 | Updated September 2026, 1 week ago
Now we move into Substance 3D Painter!

In this episode, I walk through the full setup and workflow to texture the character’s suit.

You’ll see how to bake mesh maps properly, use non-destructive masks and anchor points, and design patterns using the Path and Fill Area tools.

This part is all about creativity and control — building the materials that give the character its final look.

🧰 Tools: Substance 3D Painter, CC5 export pipeline

🎨 Focus: Layered materials, UDIM workflow, anchor-based design

💻 Register Pablo's Free Live Webinar:
https://www.pablander.academy/event/from-cc5-to-marmoset-toolbag-5-real-time-rendering-workflow
_________________________________________

🎬 IN CASE YOU MISSED IT:
Part 1: Character Creator 5 Workflow: Shaping the Foundation of a New Character: youtube.com/watch?v=xIXb_bRLbi8

Part 2: ZBrush Workflow: Sculpting a Sci-Fi Suit from a CC5 Base Mesh:
youtube.com/watch?v=LCst9A97zPQ&pp=0gcJCR0AztywvtLA

Part 3: Building Sci-Fi Armour in ZBrush — Fast and Clean Techniques:
youtube.com/watch?v=_T3ckc-kips

Part 4: How to Prepare Your Character for Texturing in CC5
youtu.be/SXKhWxIgo94
_________________________________________

🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/

💬 Join the Discord community:
discord.gg/A35DmkWCPE

💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter

Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1

🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
Texturing a Sci-Fi Suit in Substance 3D PainterWhen to Start Adding Fine Details in Substance PainterBevel tipOne-click character export from Character Creator to ZBrushScales Brushes packFixing Symmetry with Mirror and Mirror and WeldQMesh and Extracting Geometry To Separate SubtoolsFrom Substance 3D Painter Back to CC5 — Complete Texturing PipelineUnderstanding ZBrushs Logic My Secret to Learning Faster - PART 1Looking for a solid community of creators? 🤝Exploring ZBrush iPad with a Full CharacterMy 3 Secrets When Starting ZBrush
Pablo Muñoz Gómez |

Texturing a Sci-Fi Suit in Substance 3D Painter

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER