[TAS] Wario Ware - Hare Scare @IcySpeedruns
[TAS] Wario Ware - Hare Scare  @IcySpeedruns
Uploaded February 2023 | Updated September 2026, 3 weeks ago
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to "TAS") where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit tasvideos.org for more information.

Hare Scare has a few interesting mechanics that encourage playing reactively instead of mashing. When you squash a hare, the next time you can attack is 7 frames, but if you strike a hare that's already squished or nothing at all, you have to wait 11 frames. Hitting nothing also generally delays the hares, so to put simply, hitting only hares is optimal.

However, the delay for each hare to come up is random, and is often slow enough that it makes the game impossible. Sometimes at high speeds, it can be bad enough that you never even see one start to come up. Pausing before rounds is heavily used for RNG manipulation, and I often had to do many RNG checks to have the hares come up fast enough. Reaching 75 with no losses is proof that the score can go to 999. For real play though, even getting to 50 would be extremely improbable, not to even mention how tight the timing for execution would be.

Overall, the best way to play is to hope for each hare to come up and never hit anything else. A great score requires both high skill and luck.
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IcySpeedruns |

[TAS] Wario Ware - Hare Scare

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