[TAS] Resident Evil: Mercenaries 3D - Mission 1-3, 2-3 (test) @Dimon12321
[TAS] Resident Evil: Mercenaries 3D - Mission 1-3, 2-3 (test)  @Dimon12321
Uploaded November 2022 | Updated September 2026, 6 days ago
This is my first experience in making Nintendo 3DS TASes. I've never owned the actual console, so I moved straight to what has caught my attention: Resident Evil: The Mercenaries 3D. Even though it doesn't have any story mode, there are several goals for the game.
The easiest one is to finish all regular missions with any grade. What a surprise, a speedrun does it in 45 minutes. All RE:M 3D speedruns are done with all characters and skills unlocked, but TAS still can beat almost all missions faster.

It was a big challenge for me to make this video. Citra has all necessary TAS tools, but it's not comfortable enough for me. I spent twice as much time than I had spent on making Resident Evil 4 TAS in Dolphin of a similar movie duration.

I got only one desync so far, but I think that was an accident. Maybe I will have a savestate problem in the future, like I had in Dolphin, but I hope savestate implementation is of high quality. Like, it's 2022, memory is not a problem. I'd rather save everything, then not save something necessary and have desyncs because of it.

So, it's a test run. Mission 1-3 is optimized because it's almost trivial, but mission 2-3 can be improved. I didn't test it with Hunk. Also, there are 2 spawn points on that map.
Some time can be saved on mission result screens.
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[TAS] Resident Evil: Mercenaries 3D - Mission 1-3, 2-3 (test)

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