Uploaded October 2025 | Updated September 2026, 1 week ago
This tool-assisted walkthrough passes all 16 levels, discovers all areas, eliminates all enemies and collects all items. All 4 turtles are involved in action, albeit not equally because of a weird progression system. Each level is played according to the respective news report, just for enemy variety and to show all of news texts quickly, although if you wait for long enough, April highlights all available missions at the moment.
This is not a speedrun. It's more a like a non-sluggish walkthrough.
A speedrun would look like a video where you jump through each level and kill bosses only.
0:00 Intro
0:14 Arms Dealers 1
2:12 Triceratons 1
3:34 Environment 1
4:53 Ivory Smugglers 1
6:25 Extortion 1
8:40 Arms Dealers 2
10:49 Environment 2
12:32 Ivory Smugglers 2
13:54 Extortion 2
15:56 Triceratons 2
18:16 Arms Dealers 3
19:51 Environment 3
22:19 Ivory Smugglers 3
23:55 Extortion 3
26:23 Triceratons 3
27:37 Shredder
29:29 Ending
Emulator used: BizHawk 2.11 (DOSBox-X core) with 1994 preset (Intel 486, Sound Blaster 16).
Basically, a faster PC makes level loading and character change faster, while the gameplay pace stays the same.
This tool-assisted walkthrough passes all 16 levels, discovers all areas, eliminates all enemies and collects all items. All 4 turtles are involved in action, albeit not equally because of a weird progression system. Each level is played according to the respective news report, just for enemy variety and to show all of news texts quickly, although if you wait for long enough, April highlights all available missions at the moment.
This is not a speedrun. It's more a like a non-sluggish walkthrough.
A speedrun would look like a video where you jump through each level and kill bosses only.
0:00 Intro
0:14 Arms Dealers 1
2:12 Triceratons 1
3:34 Environment 1
4:53 Ivory Smugglers 1
6:25 Extortion 1
8:40 Arms Dealers 2
10:49 Environment 2
12:32 Ivory Smugglers 2
13:54 Extortion 2
15:56 Triceratons 2
18:16 Arms Dealers 3
19:51 Environment 3
22:19 Ivory Smugglers 3
23:55 Extortion 3
26:23 Triceratons 3
27:37 Shredder
29:29 Ending
Emulator used: BizHawk 2.11 (DOSBox-X core) with 1994 preset (Intel 486, Sound Blaster 16).
Basically, a faster PC makes level loading and character change faster, while the gameplay pace stays the same.
![[TAS] Doom: BTSX Episode 1 - Maps 1-8 in 4:50
Heres a glimpse at what Im working on now: BTSX Episode 1 - D2All UV-Speed. First 8 maps are done in 4:50 (vs 6:10 in my old run). Im keen-deep in the work, so I might not release any videos in the nearest 2-3 months. Right now Ive lost interest in continuing this run, but I hope it will eventually come back to me.
I was thinking hard whether to take the BFG on Map 3. Under perfect conditions it will take roughly 10 secs (3 slugglish linedefs Flower lower to the lowest floor + some monster movement manupulations), which doesnt worth the investment, though it can make some pain in the butt messing around with RNG trying to make monsters not block my path.
Theres an improvement point on Map 4. I could use an AVJ to get the yellow key. I tried a couple of attempts, but because I was one-shot-dead after it, monsters used that opportunity at maximum because there was enough hit-scanners around me. Looks like I wasnt in a good mood that day as I continued with a regular route.
The final estimated time is about 23 minutes. A major improvement is the void glide on Map 24 which saves 6 minutes. If you know any other cool time savers that my old TAS doesnt utilise, please let me know! [TAS] Doom: BTSX Episode 1 - Maps 1-8 in 4:50](https://i.ytimg.com/vi/yQ6YaLnweYE/mqdefault.jpg)
![[TAS] Doom: Rowdy Rudy 2 - Map 3 UV-Max - Walkcam Showcase
Showing some action from the side which you havent seen in the main video. Since -viddump recording is kinda slow, I managed to walk through all interesting moments.
Main video: https://www.youtube.com/watch?v=tBuIb17lfX8 [TAS] Doom: Rowdy Rudy 2 - Map 3 UV-Max - Walkcam Showcase](https://i.ytimg.com/vi/yZN_VIcWPhE/mqdefault.jpg)

