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itsPersonal | FusionVaria | TAS: Metroid Prime Wii - 0 Tank Varialess Magmoor (NSJ) @itsPersonnal | Uploaded 7 years ago | Updated 5 hours ago
Going through Magmoor with: No Space Jump, no Varia Suit, no Energy Tanks. Using infinite speed to load/transition rooms, kill puffers, break boxes, collect energy drops, and activate the elevator cutscene at the end of the video.

This is made possible because of a handful of changes on Wii, namely "easy mode" and Spring Ball. Spring Ball speeds up Morph Ball movement a ton, and also allows you to activate IS without Boost/Spider. Other important changes on the Wii version include faster loading and Puffers in Triclops Pit dropping ultra energy's instead of small energy drops. (Which is really just a change they made after the 0-00 GC release, but whatever, it's a difference between Wii and 0-00 still).
TAS: Metroid Prime Wii - 0 Tank Varialess Magmoor (NSJ)[Ex-WR] TAS: Radical Highway Mission 2 in 0:31.55SA2B: Wild Canyon m1 0:01.60TAS: Radical Highway Mission 2 in 0:30.84Fancy Trigger Of Chaos 6 Fight!TAS: Metroid Prime - Omega Pirate in 0:41.900New Super Missile Cooldown CancelMetroid Prime (Wii): Ruined Courtyard Secret WorldThe Fastest Cruise Boost Ever Performed (July 1st 2021)TAS: Battle for Bikini Bottom - Cheat% in 0:01:25.567 (GC) / 0:55.8xx (Xbox)[TAS] Metroid Prime - 21% Geothermal Core InboundsMPWii: Twin Fires Tunnel (No Spider/Gravity/Space Jump)

TAS: Metroid Prime Wii - 0 Tank Varialess Magmoor (NSJ) @itsPersonnal

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