itsPersonal | FusionVaria | [TAS] Metroid Prime 3: Corruption - Norion Skip SOLVED @itsPersonnal | Uploaded 4 years ago | Updated 3 minutes ago
Metroid Prime 3 is actually kinda funny. Here's a video explaining the out of bounds: twitch.tv/videos/552028179
The first planet you visit in Metroid Prime 3, Norion, is effectively unimportant to anything but plot. There is a single upgrade collected in the second room of the planet, and everything following is essentially just walking from point A to point B (and fighting mini bosses) to advance the in-game story/solve puzzles which are completely contained to this planet and unimportant to beating the game. So therefore, skipping Norion has no real implications or issues in a speedrun, as long as you collect that one upgrade at the start.
The elevator sequence activated at the end of this video is the trigger to leave this planet and continue on with the game. It is technically accessible through out of bounds navigation from any room in the entire planet, but, in an almost unbelievable reality, there were no possible Secret Worlds (out of bounds) until the one used in this video was discovered yesterday. Unfortunately, this Secret World is TAS-only, and also takes place towards the end of the Norion sequence. If someone finds an out of bounds sooner, this same skip could be done sooner, and save even more time.
This iteration of 'Norion Skip' saves ~4 and a half to 5 minutes (real-time) over Paraxade0's non-TAS segmented speedrun (the easiest rough comparison I could find). The IGT timesave for this skip is unknown, but it is most certainly faster for both in-game and real-time.
Sadly I couldn't record this video in 4k without running into desync issues.
Metroid Prime 3 is actually kinda funny. Here's a video explaining the out of bounds: twitch.tv/videos/552028179
The first planet you visit in Metroid Prime 3, Norion, is effectively unimportant to anything but plot. There is a single upgrade collected in the second room of the planet, and everything following is essentially just walking from point A to point B (and fighting mini bosses) to advance the in-game story/solve puzzles which are completely contained to this planet and unimportant to beating the game. So therefore, skipping Norion has no real implications or issues in a speedrun, as long as you collect that one upgrade at the start.
The elevator sequence activated at the end of this video is the trigger to leave this planet and continue on with the game. It is technically accessible through out of bounds navigation from any room in the entire planet, but, in an almost unbelievable reality, there were no possible Secret Worlds (out of bounds) until the one used in this video was discovered yesterday. Unfortunately, this Secret World is TAS-only, and also takes place towards the end of the Norion sequence. If someone finds an out of bounds sooner, this same skip could be done sooner, and save even more time.
This iteration of 'Norion Skip' saves ~4 and a half to 5 minutes (real-time) over Paraxade0's non-TAS segmented speedrun (the easiest rough comparison I could find). The IGT timesave for this skip is unknown, but it is most certainly faster for both in-game and real-time.
Sadly I couldn't record this video in 4k without running into desync issues.