@purplenebula8003
  @purplenebula8003
PurpleNebula | [TAS demo] Rightside Down 1 in 1:01.13 (Mario) @purplenebula8003 | Uploaded 3 years ago | Updated 9 hours ago
138 starbits! And those last 4 could be duped too.

It's hard to see, but IR is used on the world map after moving right 1 space. This saves 11 frames over analog stick all the way.

I couldn't manage to get the instant wall release seen here with Luigi: youtu.be/CdOdK9QOn4U?t=13
I didn't test if a forward slope jump down the big coin slide would be faster (conserving momentum like in the prologue TAS).

The detour to the rock ring costs ~10 frames for 8 starbits (0.8 bits/frame), and the detour to where GS2 is costs ~35f for 40 starbits (1.14 bits/frame).
[TAS demo] Rightside Down 1 in 1:01.13 (Mario)[TAS] SMG2: Cosmic Cove GS2 in 1:06.71Clockwork Ruins GS3 TAS w/ input display[TAS demo] Spin Dig 1 in 2:14.73 (Mario)Ghostly 3 1x save using perforated planet[TAS demo] SMG2: Flash Black C in 39.75 [Mario, 1P, cutscenes]Gold Leaf C 0.5xA save as Mario[TAS demo] SMG2: Flip-Out 1 in 57.98s[TAS] SMG2: Spin Dig GS1 in 16.70sSMG2: Freezy Flake going to Secret: star 1 vs star 2Shore launch to complete Starshine Beach 2 without pressing ASky Station GS1 coinless 0xA

[TAS demo] Rightside Down 1 in 1:01.13 (Mario) @purplenebula8003

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