PurpleNebula | [TAS demo] Rightside Down 1 in 1:01.13 (Mario) @purplenebula8003 | Uploaded 3 years ago | Updated 9 hours ago
138 starbits! And those last 4 could be duped too.
It's hard to see, but IR is used on the world map after moving right 1 space. This saves 11 frames over analog stick all the way.
I couldn't manage to get the instant wall release seen here with Luigi: youtu.be/CdOdK9QOn4U?t=13
I didn't test if a forward slope jump down the big coin slide would be faster (conserving momentum like in the prologue TAS).
The detour to the rock ring costs ~10 frames for 8 starbits (0.8 bits/frame), and the detour to where GS2 is costs ~35f for 40 starbits (1.14 bits/frame).
138 starbits! And those last 4 could be duped too.
It's hard to see, but IR is used on the world map after moving right 1 space. This saves 11 frames over analog stick all the way.
I couldn't manage to get the instant wall release seen here with Luigi: youtu.be/CdOdK9QOn4U?t=13
I didn't test if a forward slope jump down the big coin slide would be faster (conserving momentum like in the prologue TAS).
The detour to the rock ring costs ~10 frames for 8 starbits (0.8 bits/frame), and the detour to where GS2 is costs ~35f for 40 starbits (1.14 bits/frame).