Tales of Xillia Milla Solo: Wingul & Presa [No Items/Unknown/No Damage] @HorangiTiger
Tales of Xillia Milla Solo: Wingul & Presa [No Items/Unknown/No Damage]  @HorangiTiger
Uploaded July 2025 | Updated September 2026, 3 days ago
Time to show off Milla's greatest strength in X1: crowd control.



Game Modifications:
-Modified the party
-Activated Milla's magic stance normals


Timestamps:
0:00 Intro
1:25 Battle

Strategy:
As I mentioned earlier, Milla actually excels in these multi-man boss fights. Her mix of aerial mobility, AOE, and straight line artes make her insane against links in particular. In case you're unfamiliar with links, here's how it works: the two bosses link and one of them is leader and the other is the partner. The partner will not attack unless they get me in a pincer or my back is against the wall. If I attack the leader, the partner will rush to their defense and drop them out of my combo. It's actually much easier to deal with bosses when they're linked as the partner is much more passive when linked. Having artes that go in a straight line is very effective against links as the partner's defense will pretty much line themselves up for me. This is what makes Lightning, Sigil Spear, and even Grave so strong against links. Additionally, I can force a link to happen by hanging out high in the air. If I'm in the air, their AI will eventually "hang" and the options for what their AI can choose to do are very limited. One of their only options down there is to link, which is what causes staying in the air to force a link. Since I'm Milla, this is incredibly easy to do. I can Cloud Pierce into the air, do the aerial spell glitch, and simply hold down the artes button during my cast until they link.

As for Wingul and Presa themselves, they're fairly easy to deal with as Milla. Wingul can counter with Severing Wind and Rising Phoenix, both of which I can easily dodge with a backwards aerial jump, backsteps, or just by spamming Cloud Pierce. Wingul can also be guard manipulated in to using Gale Fang which is easy to punish with a Grave or a Lightning. Presa is a bit more annoying. If I am going to engage Presa, I have to jump and then use Lightning first. This is because Presa has a ranged attack and if I use Grave to engage like I normally do there's a good chance I come down and just get sniped by Presa. Presa also can't be guard manipped and can cast Splash. Thankfully, Splash is easy to dodge as Milla as I can dodge it with a backwards or forwards aerial jump. Presa only really has one dangerous counter and its the one where she spins with her pages. This attack is scary because it comes out super quickly. If I'm proccing counters from a safe distance with things like Wind Blade, Lightning, Grave, or Sigil Spear I shouldn't have to worry about it too much.

As for which one I focus first... I don't really have any sort of priority target in this fight. I can deal with both of them pretty well, so I just go after whoever the link leader is. If I do this, I'm basically killing them both at the same time anyways due to how much I'm hitting them both.

BGM:
The 13th Struggle - Kingdom Hearts II
Tales of Xillia Milla Solo: Wingul & Presa [No Items/Unknown/No Damage]First playthrough of Kingdom Hearts Birth By Sleep (Part 5)Tales of Xillia Milla Solo: Veywind Eye [No Items/Unknown/No Damage]luna talon 月牙・鷹Tales of Eternia Shizel Solo: Efreet [No Items/Hardcore/No Damage]First playthrough of Chrono Trigger (Part 3)
Horangi |

Tales of Xillia Milla Solo: Wingul & Presa [No Items/Unknown/No Damage]

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER