Uploaded December 2024 | Updated September 2026, 3 days ago
Time to face myself.
I skipped this fight in the old run because Shadow Leia has both earth and wind resistances, making it difficult to fight her without Power Charge 2 and/or 3, but that's not the case here.
She's not really that difficult, though I had trouble closing her out. This was because she has the Last Stand skill, which, 'when HP is less than 25%, reduce damage by 75%'. So I opted to use a water weapon per usual to inflict skillseal to nullify the skill. This can be a bit difficult later in the fight though.
Letting her attack can be actually dangerous, since she uses a number of artes, but fortunately, she doesn't use them until she's pretty close. This lets me lead in with Darting Claw. I "do the usual" until she counters and then act accordingly. Her counters are far less threatening than the other artes she'll use(Crescent Flash, Tempest Spiral, and Tsunami Strike mostly), so I like to keep her locked down to force her to use counters to retaliate.
Her counters of choice are mostly Darting Claw, Shining Spiral, and Linked Explosion. The first two are also used as counters when she's in the air. The first two can easily be dodged with sidesteps, but LE can be a bit tricky if I'm too close to her, since LE's first hit uses a lateral(left-to-right) swipe. After 50%, she may still use Shining Spiral, but mostly she'll use Eagle's Rage. It has auto-aim, but I can perceive its trajectory, so its not difficult to dodge. Like my version of Eagle's Rage, ER can give the Quickness buff, making her really fast and hard to pin down(first take took 4 mins cause I just couldn't catch her and inflict the skillseal, lol). I throw out a Rending Quake if I sidestep around it because the way s.Leia will turn around will make me miss a Darting Claw tech chase and the speed difference between Eagle's Rage and her running on ground with Quickness throws me off-guard, so I use that to reset the neutral.
Playlist: youtube.com/playlist?list=PLQmeMnoDpaH4ZHRdeuxhv_2V2s5oEAIDV
Modifications made:
- bosses have all weaknesses and resistances removed
- set STR and DEX to 9999(this can be done legitimately at endgame)
- changed Chronos 3 encounter to the video's boss and battlefield to Illusionary Darkness; (avoids needing to link to deal damage)
- - result from above caps the encounter at level 77 by default instead of the enemy's original level(if its higher, and it will be for Shadow bosses)
Music:
- Nu Vintage - Gratitude Is Key
- Jazzinuf - Moonbeams
BIG thanks to @Sora3100 for the cheat table to make this run possible =03.
Time to face myself.
I skipped this fight in the old run because Shadow Leia has both earth and wind resistances, making it difficult to fight her without Power Charge 2 and/or 3, but that's not the case here.
She's not really that difficult, though I had trouble closing her out. This was because she has the Last Stand skill, which, 'when HP is less than 25%, reduce damage by 75%'. So I opted to use a water weapon per usual to inflict skillseal to nullify the skill. This can be a bit difficult later in the fight though.
Letting her attack can be actually dangerous, since she uses a number of artes, but fortunately, she doesn't use them until she's pretty close. This lets me lead in with Darting Claw. I "do the usual" until she counters and then act accordingly. Her counters are far less threatening than the other artes she'll use(Crescent Flash, Tempest Spiral, and Tsunami Strike mostly), so I like to keep her locked down to force her to use counters to retaliate.
Her counters of choice are mostly Darting Claw, Shining Spiral, and Linked Explosion. The first two are also used as counters when she's in the air. The first two can easily be dodged with sidesteps, but LE can be a bit tricky if I'm too close to her, since LE's first hit uses a lateral(left-to-right) swipe. After 50%, she may still use Shining Spiral, but mostly she'll use Eagle's Rage. It has auto-aim, but I can perceive its trajectory, so its not difficult to dodge. Like my version of Eagle's Rage, ER can give the Quickness buff, making her really fast and hard to pin down(first take took 4 mins cause I just couldn't catch her and inflict the skillseal, lol). I throw out a Rending Quake if I sidestep around it because the way s.Leia will turn around will make me miss a Darting Claw tech chase and the speed difference between Eagle's Rage and her running on ground with Quickness throws me off-guard, so I use that to reset the neutral.
Playlist: youtube.com/playlist?list=PLQmeMnoDpaH4ZHRdeuxhv_2V2s5oEAIDV
Modifications made:
- bosses have all weaknesses and resistances removed
- set STR and DEX to 9999(this can be done legitimately at endgame)
- changed Chronos 3 encounter to the video's boss and battlefield to Illusionary Darkness; (avoids needing to link to deal damage)
- - result from above caps the encounter at level 77 by default instead of the enemy's original level(if its higher, and it will be for Shadow bosses)
Music:
- Nu Vintage - Gratitude Is Key
- Jazzinuf - Moonbeams
BIG thanks to @Sora3100 for the cheat table to make this run possible =03.

![Tales of Xillia 2: Chronos 3 [Ludger] [No PC2/3]
vs Chronos 3[Jude]: https://youtu.be/iKTzBNdOFWs
I already explained this when I fought C3 with Leia, but C3 has a number of useful skills that he employs; Speed Cast, Queued Spellcasting, Last Stand, and Opportune Moment, are those that Im more or less sure of. The last one is the biggest hurdle to overcome =0. If C3 isnt attacking, and you attempt to use an attack of your own thats a single hit(or multiple hits really quick), theres a high chance he will backstep it, resulting in a Time Stop(and his backstep is extra long to ensure you miss). That led to many-a-game over. Best solution to this was to inflict Skillseal, which is easy to do if you have enough INT(~2200); prevents him from getting Time Stop and also prevents elongating the battle with Last Stand. Could have used a water-based weapon, like I did with Leia fighting Bisley, but opted to use his artes instead.
I also have a high amount of STR(~5200) to avoid Iron Stance shenanigans. This way, I can enjoy using his trap artes(Bubble Stalker, Mine Collapse, Meteoric Waltz) as a defensive measure that can stagger the enemy.
Other than Opportune Moment, nothing about C3 was too difficult, given enough battle experience. The Bits can lead to a pretty easy defeat if I dont defeat them as theyre entering the battlefield. The occasional walk-up-Chronos Collider is troublesome as well, but its rare that he does it(usually in OVL).
One extra note Id like to get off of my chest about the idling near the end; generally, experience is gained by fighting over and over again, slowly seeing what I can get away with and what I cannot. Obviously, with a single hit, I will die far more often in the beginning than near the end, so Im much more experienced in earlier boss forms than the latter. In this case, not too long b4 this take, I equipped Luds Last Stand skill since it works with Chromatus. A Chronos Collider would normally knock me right out of Chromatus(usually as soon as I pulled off a Edge Crusher), but because I had Last Stand, the damage during Chromatus was mitigated. However, lack of experience caused me to believe that DP or his normals were fast enough to catch him. The ensuing Time Stops, plus losing my Chromatus in this way created a psychological effect that stole my momentum and put me on the defensive. This take was also the first time I encountered his Cage of Torment(i.e. didnt realize when his clock bits rotated, he will use it), so due to said psych effect, put me in a bit of a stammer. Tales of Xillia 2: Chronos 3 [Ludger] [No PC2/3]](https://i.ytimg.com/vi/DTNfoFknO2w/mqdefault.jpg)




![Tales of Graces ƒ- Lambda Theos [Pascal solo]
Other interesting solos =03:
► Asbel (Magnus Blade) - https://www.youtube.com/playlist?list=PL8yX4L5Y6ebhUa49Co8Ox2GvBobutUVbc
► Sophie (Crystal Spire) - https://www.youtube.com/playlist?list=PLhVgApVO4ulhfXpQKko59qi87PMOHLCFR
► Hubert (TheTalesFan) - https://www.youtube.com/playlist?list=PL-8r9z6HwxzOVSi_s36q3zKWjZezxQ4Gj
► Cheria (Muctales) - https://www.youtube.com/playlist?list=PL0MOKrauw5HMUCBjXl7gWDd5SPjh8wz6z
► Richard (Dynamus21) - https://www.youtube.com/playlist?list=PL5C266F4C3EE7155C
► Lambda Theos(long version) - https://www.youtube.com/watch?v=imPDHFKQ8gY
The finale =03. Nothing much needs to be said about Theos. Hes pretty much the same as before, with inflated stats, and when he has his nova barrier, he can cast The Big 3 spells. He can also cast Dragon Slayer when his HP is low. Still, as long as you take down his nova barrier, hes not much more of a threat than before.
Initially, I just fought him at the level I already was at the time(~lv 97), but thought it was too long. Relying on Fever Dream was risky, practically giving Theos a free hit =0. So, to increase my dmg, I leveled to 200(which only took 20 mins with 2x exp+mixer+lv 10 ZC). I FINALLY got her combo-activated lv 3 MA (^,^ )! I put that to its first and only use through this run.
Anyway, strategy is simple. I dodge some spells just for kicks, then switch titles from her break Nova barrier one to Enemy Eleth Gauge Dwn, then attempt to....Accel loop, if you will(should be obvious what this means when you watch). Usually hell still reach ER, but not as quickly with the title. The only time hes deadly(and led to many-a-game over) is Deathbringer + Nova Barrier activation, which usually he either catches me with DB or the others. Just a matter of time before I got through it. Hes lucky I wasnt using 2x dmg/2x critical. Would have beaten him in one combo.
Welp, thats all folks =03. Most of this run was quite fun, and I trying to compensate variety into my combos made things more interesting, but once the well dried up, bosses started feeling a bit tedious =0. Nevertheless, Im glad Ive finally finished. I appreciate everyone who took a moment to take a peek at what my Pascal can do. See you all on the next train =03.. Tales of Graces ƒ- Lambda Theos [Pascal solo]](https://i.ytimg.com/vi/EKnDNeDF09w/mqdefault.jpg)

![Tales of Berseria - Teresa [Velvet]
2x Enemy Lv/HP/Atk/A.Atk/Def/A.Def/Focus
Enemy Movement Speed = 660(same as Velvet) if less than 660
Enemy Attack-Wait Time = 0
100% Enemy Status Effect Efficacy
Quickstep Distance = 1.3x normal(same as Zestirias Longer Step)(works for enemies too)
Chaos Mode
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Uploaded/description made on: Sept 10 2017
Havent played this for a while, so.... thats why for the scrubby gameplay ( =.=). Forgot how bad the game is at reading inputs(that pause at 1:08 was def supposed to be a therion arte =01), but oh well, I had fun =03.
As far as the fight goes, it can be rather tough fighting all three at once, so #1 and #2 has to go immediately, which was hit-or-miss for me depending on random elements, particularly them dodging, getting stunned, and/or #2 spamming Paper Rock. Once theyre both down, Teresa is standard fare. Nothing difficult, as long as I stayed on my toes, though, to be honest, I let Velvets inv claw carry me in this battle.
Other Berseria Runs:
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Better Velvet(Passaro) - https://www.youtube.com/watch?v=jXrODXK_RzM
Better Rokurou(Magnus Blade) - https://www.youtube.com/playlist?list=PL8yX4L5Y6ebgJfj26N_OQYt9NnRBKD-uM
Better Eizen(MrVesperia101) - https://www.youtube.com/playlist?list=PLqVacLwAWTGBsfs9e-RBttq9ecPD0UMSF
The ONLY Laphicet(Viktor Forslund) - https://www.youtube.com/playlist?list=PLxtGdawJWgl_Rc0AMiSrDQZuialFW7Dco
♫- Unlimited Saga - Battle Theme III
♪ - Unlimited Saga - Judys Theme Tales of Berseria - Teresa [Velvet]](https://i.ytimg.com/vi/EMGHzWfRRHk/mqdefault.jpg)

