Tales of Xillia 2: Chronos 3 [Ludger] [No PC2/3] @frubam
Tales of Xillia 2: Chronos 3 [Ludger] [No PC2/3]  @frubam
Uploaded October 2015 | Updated September 2026, 1 day ago
vs Chronos 3[Jude]: youtu.be/iKTzBNdOFWs

I already explained this when I fought C3 with Leia, but C3 has a number of useful skills that he employs; Speed Cast, Queued Spellcasting, Last Stand, and Opportune Moment, are those that I'm more or less sure of. The last one is the biggest hurdle to overcome =0\. If C3 isn't attacking, and you attempt to use an attack of your own that's a single hit(or multiple hits really quick), there's a high chance he will backstep it, resulting in a Time Stop(and his backstep is extra long to ensure you miss). That led to many-a-game over. Best solution to this was to inflict Skillseal, which is easy to do if you have enough INT(~2200); prevents him from getting Time Stop and also prevents elongating the battle with Last Stand. Could have used a water-based weapon, like I did with Leia fighting Bisley, but opted to use his artes instead.

I also have a high amount of STR(~5200) to avoid Iron Stance shenanigans. This way, I can enjoy using his "trap" artes(Bubble Stalker, Mine Collapse, Meteoric Waltz) as a defensive measure that can stagger the enemy.

Other than Opportune Moment, nothing about C3 was too difficult, given enough battle experience. The Bits can lead to a pretty easy defeat if I don't defeat them as they're entering the battlefield. The occasional walk-up-Chronos Collider is troublesome as well, but its rare that he does it(usually in OVL).

One extra note I'd like to get off of my chest about the idling near the end; generally, experience is gained by fighting over and over again, slowly seeing what I can get away with and what I cannot. Obviously, with a single hit, I will die far more often in the beginning than near the end, so I'm much more experienced in earlier boss forms than the latter. In this case, not too long b4 this take, I equipped Luds' Last Stand skill since it works with Chromatus. A Chronos Collider would normally knock me right out of Chromatus(usually as soon as I pulled off a Edge Crusher), but because I had Last Stand, the damage during Chromatus was mitigated. However, lack of experience caused me to believe that DP or his normals were fast enough to 'catch' him. The ensuing Time Stops, plus losing my Chromatus in this way created a psychological effect that stole my momentum and put me on the defensive. This take was also the first time I encountered his Cage of Torment(i.e. didn't realize when his clock bits rotated, he will use it), so due to said psych effect, put me in a bit of a stammer.
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Tales of Xillia 2: Chronos 3 [Ludger] [No PC2/3]

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