Uploaded December 2025 | Updated September 2026, 15 hours ago
Another playable boss mod by @mystearia5441 . Don't ask me when it'll be released cause idk lmao. Nebilim pretty much has no combo viability since she has 0 base artes and no normals. She's still playable as a caster and I've done two runs of this game as a caster so it's a pretty familiar playstyle for me.
BGM:
The Last Supper - Soul Cradle Arrange
Another playable boss mod by @mystearia5441 . Don't ask me when it'll be released cause idk lmao. Nebilim pretty much has no combo viability since she has 0 base artes and no normals. She's still playable as a caster and I've done two runs of this game as a caster so it's a pretty familiar playstyle for me.
BGM:
The Last Supper - Soul Cradle Arrange

![Tales of Symphonia (GameCube) Colette Solo: Act 1 [Mania/No Damage]
Since its my birthday, I figured a fun way to go back to my roots would be to play Colette! This time, I decided to play on the GameCube version of the game. The GC version is actually quite different from the PC version which I normally play on, so Ill write a big comment talking about my experience with the bosses. Something I also wanted to do was showcase some unused voicelines in a context where they might actually play, so if you hear voicelines youve never heard before, they are edited in.
Some general differences from PC:
-Its in 60 FPS, obviously
-Some artes dont exist for both players and enemies
-Enemy positions are different. This matters a lot for certain fights and very little for others
-Colettes air normals function differently (possibly broken). The cancel frame for the second normal in her sky combo is basically 0 so I can cancel the first normal at any time. This allows me to gain more height on my jumps because the second normal gives me some height when I attack
-Hitboxes on enemy attacks are generally better. I noticed that enemies with weapons have hitboxes that are very consistent with where their weapon actually is. This makes a decent amount of attacks more difficult to dodge.
-Spell-canceling is generally more difficult to do perfectly on 60 FPS
*Not actually a difference in versions, but Im playing on Dolphin and I have access to save states which I used to practice certain strats or cut down time to reset fights. I dont think that the Ktugach strat exists without practice save states lol. Of course, no save states were used mid-take of any of the fights you are watching.
Game Modifications:
-Modified Party
-Access to Colette MA for spell-canceling purposes
Timestamps:
00:00 Opening
01:30 Foot Soldiers
02:28 Vidarr
04:48 Exbelua
06:49 Botta
09:25 Ktugach
10:58 Clumsy Assassin
11:56 Sword Dancer 1
14:58 Kilia
16:39 Magnius
19:09 Adulocia
20:26 Windmaster
21:16 Iapyx
23:32 Resolute Assassin
24:34 Kvar
26:43 Undine
28:44 Iubaris
29:44 Remiel
31:41 Kratos 1
34:24 Yggdrasil
BGM:
Kindan no Resistance - Nana Mizuki
Fodlan Winds (Rain and Inferno) - Fire Emblem Three Houses/Hopes
Jerid to Mouar - Zeta Gundam
The 13th Struggle - Kingdom Hearts Re:Chain of Memories
Battle 5 - Arcturus: The Curse and Loss of Divinity
Battle! Carmine - Pokémon Scarlet/Violet
Demonic Drive - Zero no Kiseki
Decisive - Tales of Phantasia
Crying for the Dark Moon - Soul Cradle Arrange Soundtrack
Straight Ahead - Dynasty Warriors 4
Under the Sea - Kingdom Hearts
To Be Suggestive - Sora no Kiseki
The True Mirror - Baten Kaitos
Battle! Carmine - Pokémon Masters EX
Star Wolf Theme - Star Fox (2026)
From The Incompatible Lands of Lakes and Marshes - Super Robot Wars OG 2nd
Troops March - Eiyuu Senki: The World Conquest
Influence of Truth Appearance - Star Ocean 3
Silver Will - Sora no Kiseki Super Arrange
The Darkness of Eternity - FINAL FANTASY IX Tales of Symphonia (GameCube) Colette Solo: Act 1 [Mania/No Damage]](https://i.ytimg.com/vi/mSwUoh6F4HA/mqdefault.jpg)

![Tales of Xillia Jude & Milla Duo: All Bosses [Unknown]
It would be nearly impossible alone. However... Were not alone!
Welcome to the Jude & Milla duo run played by me and Hepkin! We decided to do this run because we wanted to do something for the Tales of Xillia 1 Remaster. Im not an OG fan of this game as I only played Xillia 1 for the first time a few years ago. Despite this, I love X1 to death and I felt that theres no better way to celebrate the Remaster than with a full run of the dual protagonists! I decided to upload this a week before the Remaster drops so you have something to watch while you wait lol.
I had to bring on Hep for this run because I literally cannot imagine anyone other than him playing Jude. When I think of Jude, I think of Hep. We both had a ton of fun with this run even though some fights took a very long time (GAIUS 1). I hope you enjoy!
Players:
Jude - @Hepkin
Milla - @HorangiTiger
Game Modifications:
-Modified the party
-Used a patch to allow the linked partner to control their character
-Set HP to 1
-Used OVL script in the Maxwell fight
-Removed the battle event in the Final Boss fight so that party members dont join
-Edited costume slots to make some... interesting outfits
Notes:
-Lilium Orb progression was used for artes and skills so we were limited in the early game
-Herbs were allowed only for optional bosses (most notably Golden Mage Knight so we could burn him)
Timestamps:
00:00 Intro
01:40 Girl in Red
02:55 Nerfed Milla vs. Fennmont Sentry
04:26 Greater Demon
05:56 Jiao
08:24 Nameless Anomaly
10:07 Ivar
11:07 Hammerzamm
12:01 Brutaur
13:44 Wingul & Presa
15:54 Pterobronc
18:06 Agria
19:57 Nachtigal
22:20 Chimeriad Trio
24:23 Gaius 1
26:16 Fire Teagle
27:43 Aquadragons
28:35 Gilland & Celsius
30:04 Muzét (Spirit Realm)
31:18 Alvin (@BallinDeez )
32:22 Muzét (Boat)
33:43 Ivar & Wyvern
34:53 Presa & Agria
36:07 Maxwell
37:31 Veywind Eye
38:49 Volt
40:18 Graddic Claw
41:40 Grandmaster Arena
43:25 Gandala Defense Golems
45:19 Crimson & Azure Servants
47:35 Schweiss
48:41 Roparde
49:38 Melanbron
51:01 Gatrega
52:23 Dranzort
53:23 Folzam
54:31 Golden Mage Knight
57:22 Wingul
59:05 Muzét 2
1:00:27 Gaius 2
1:02:15 Final Boss
1:05:18 Ending
BGMs:
Opening: Trust You Forever - G Gundam
The rest of the BGMs are named at the start of every fight!
#TalesofXillia Tales of Xillia Jude & Milla Duo: All Bosses [Unknown]](https://i.ytimg.com/vi/miaqv00oyWw/mqdefault.jpg)
![Tales of Xillia Milla Solo: Alvin [No Items/Unknown/No Damage]
After the one Milla side fight, its time to take on the three Jude side fights. The Jude side is just better unfortunately lol.
Pretty fitting fight to upload on the day of the Remasters announcement :p
Game Modifications:
-Modified the party
-Activated Magic Stance normals
Strategy:
Although Im using the Spirit Realm Milla outfit for the bit, Im going to be restricting usage of the Four in these fights. Its easily justifiable, but eh. In any case, Alvin is another fairly easy fight. Just like Spirit Realm Muzet, this fight is a 1v1 in the original game so he has very little HP and iron stance. Alvin can be guard manipulated into using Pulse Shot or Variable Trigger which I can simply jump over. His counters are: Sonic Thrust, a normal attack, and Tornado Drive. Out of these, Id say Sonic Thrust is the most dangerous as its quite quick and tough to backstep. Hell only use Tornado Drive if he counters in the air though. This makes it so that its easy to avoid seeing it as Milla. That being said, Tornado Drive is a bit scary as an anti-air since it has a big vertical hitbox. I can deal with it by quickly jumping away after I see the counter !.
BGM:
Yuuki Aru Tatakai - The King of Braves Gaogaigar Tales of Xillia Milla Solo: Alvin [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/mrXdOgeO7yU/mqdefault.jpg)
![Tales of Xillia Milla Solo: Graddic Claw [No Items/Unknown/No Damage]
Gotta love the obligatory big bear boss. Technically an optional fight but I decided to actually do it this time around :p
Game Modifications:
-Modified the party
Strategy:
This thing is surprisingly dangerous although its not too terribly difficult. Its usual counter is just a slam down attack that has a ginormous hitbox and can also anti-air very easily. Luckily, its only one hit so its easy to time and backstep. The dangerous counter can occur below 50% HP: Rush Bumper. He basically just charges at me and turns his entire body into a hitbox. When youre a bear THAT big, its quite the scary attack. I have to jump backwards as soon as possible if I see this attack come out. It can be guard manipped into using Assault Claw, which has a little bit of a wind-up so its easy to punish that and start attacking with Grave as usual.
Last thing to say about Graddic Claw is that its surprisingly easy to burn. Even with just natural stats, its very likely to burn this guy if I use fire element attacks. Since this guy is fairly tanky, I just roll with it honestly lol.
BGM:
Determination to Strike - Atelier Firis Tales of Xillia Milla Solo: Graddic Claw [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/n4tQEsIDPeM/mqdefault.jpg)




