Uploaded February 2021 | Updated September 2026, 18 hours ago
We need more help! Looking to have automated nightly patches. Batch scripters, we need you! DevOps people, we need you! Translators, we need your input on Enemy Arte names!
Either Github Actions, Circle CI, AWS CodePipeline, or a Windows Docker container to run jobs nightly is fine. Automation basically needs to pull files from github, run some batch scripts to repack the files, then create an ISO to be used with xDelta to make the patch. Finally, it needs to upload the patch back to Github and post to Discord so people know when the patch is ready.
C# .NET people, we need you! We have C# source code to re-insert text, but having issues with some scenarios freezing when inserting text. We also have a C program and a python script we need converted into C# to bundle everything up into one tool. We're also trying to re-create the TODDCTools which has no open source code, and we've managed to get source code to extract files and text with our open source code (but not repack).
JavaScript people, we need you! We have a node.js application that converts game hex to Japanese and vice versa. We need a static version to run on Github pages with HTML, CSS, and JS only, we hitting API call limits! Or maybe have another deployment on Heroku as a backup. This can potentially help out other ROM hackers with other games, where they just need to swap out a TBL file or some kind of JSON file with the Hex to Japanese mapping. See the current app here: https://tales-of-destiny-dc.vercel.app/hexToJpn
Python people, we need you! Most of our tools are written in C# and we need the Python equivalent to get more help from Apple and Linux users who want to contribute.
Check out FuriousG4m3r for more scenario videos:
youtube.com/channel/UC680gF5FNm9jvpn7Kx3LXyw
The project resources (including patches) are on Github:
github.com/pnvnd/Tales-of-Destiny-DC
Feel free to join me on Discord so we can finally get a patch for this game:
discord.gg/vVTHGjajy9
We need more help! Looking to have automated nightly patches. Batch scripters, we need you! DevOps people, we need you! Translators, we need your input on Enemy Arte names!
Either Github Actions, Circle CI, AWS CodePipeline, or a Windows Docker container to run jobs nightly is fine. Automation basically needs to pull files from github, run some batch scripts to repack the files, then create an ISO to be used with xDelta to make the patch. Finally, it needs to upload the patch back to Github and post to Discord so people know when the patch is ready.
C# .NET people, we need you! We have C# source code to re-insert text, but having issues with some scenarios freezing when inserting text. We also have a C program and a python script we need converted into C# to bundle everything up into one tool. We're also trying to re-create the TODDCTools which has no open source code, and we've managed to get source code to extract files and text with our open source code (but not repack).
JavaScript people, we need you! We have a node.js application that converts game hex to Japanese and vice versa. We need a static version to run on Github pages with HTML, CSS, and JS only, we hitting API call limits! Or maybe have another deployment on Heroku as a backup. This can potentially help out other ROM hackers with other games, where they just need to swap out a TBL file or some kind of JSON file with the Hex to Japanese mapping. See the current app here: https://tales-of-destiny-dc.vercel.app/hexToJpn
Python people, we need you! Most of our tools are written in C# and we need the Python equivalent to get more help from Apple and Linux users who want to contribute.
Check out FuriousG4m3r for more scenario videos:
youtube.com/channel/UC680gF5FNm9jvpn7Kx3LXyw
The project resources (including patches) are on Github:
github.com/pnvnd/Tales-of-Destiny-DC
Feel free to join me on Discord so we can finally get a patch for this game:
discord.gg/vVTHGjajy9










