@shironekolabs5647
  @shironekolabs5647
Shironeko Labs | SuperRT - Realtime raytracing on the SNES (walkthrough and technical overview) @shironekolabs5647 | Uploaded December 2020 | Updated October 2024, 4 days ago.
This is a demonstration of a homebrew expansion chip for the SNES that adds realtime raytracing capabilities to the console. An overview of the chip design and capabilities is also included.
Shorter demo: youtu.be/VeFF344NbZ4 (video) Technical info: shironekolabs.com/posts/superrt
SuperRT - Realtime raytracing on the SNES (walkthrough and technical overview)SuperRT - Realtime raytracing on the SNES (short demo)

SuperRT - Realtime raytracing on the SNES (walkthrough and technical overview) @shironekolabs5647

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