Uploaded October 2014 | Updated September 2026, 1 day ago
Shieldy surfs the web without supervision. This might be the most execution-tight stage in the run.
Section tips:
* Skull: Stand on the left side of the "About" button. Face right and fix your aim downward. Shield bounce on the right eye when it appears (around 57.00) to land on top of the skull.
* Babies: It's all about shield charge timing. Hang out near one of the corners to catch babies shortly after they spawn.
* Dragon: Stand on the left edge of the "Next" button. Fix your aim downward. Just before the baby dragons reach their starting position, shield bounce onto the dragon's head.
* Brain: Shield charge bombs whenever it is safe to do so to deal additional damage (bombs at the top of the screen are much safer than those at the bottom). Otherwise, follow Toloo's down-right shield bounce strat.
Shieldy surfs the web without supervision. This might be the most execution-tight stage in the run.
Section tips:
* Skull: Stand on the left side of the "About" button. Face right and fix your aim downward. Shield bounce on the right eye when it appears (around 57.00) to land on top of the skull.
* Babies: It's all about shield charge timing. Hang out near one of the corners to catch babies shortly after they spawn.
* Dragon: Stand on the left edge of the "Next" button. Fix your aim downward. Just before the baby dragons reach their starting position, shield bounce onto the dragon's head.
* Brain: Shield charge bombs whenever it is safe to do so to deal additional damage (bombs at the top of the screen are much safer than those at the bottom). Otherwise, follow Toloo's down-right shield bounce strat.









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