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zallard1 | Super Punch Out!! - Piston Hurricane [0'05"49] (PAL WR) @zallard1 | Uploaded February 2024 | Updated October 2024, 4 hours ago.
This run was done on an original Spanish Super Nintendo cartridge of Super Punch-Out, as well as an original PAL Super Nintendo 1chip console that was recapped and modded with the Borti RGB amp.

PAL Piston Hurricane is an interesting anomaly in that it's the only fight in the PAL version of Super Punch Out where the best possible time actually exactly matches its NTSC counterpart! This is rare mostly because the timers between NTSC and PAL have different possible timer values because one version runs at 60 frames a second, and the other runs at 50, yet every second needs to be a real time second on the in-game timer.

The strategy for this version of Piston Hurricane is also identical to his NTSC counterpart, so I would suggest checking that out as well to compare to this one if you're curious on the different timer behavior: youtube.com/watch?v=56mkj9oIPs0

Normally, this is a fight that is designed to teach you the importance of blocking high and low for when he attempts to hit you with his "Hurricane rush" attack consisting of alternating jabs and hooks, however for the speedrun, he gets to show off none of this.

Start by not pressing anything for the first frame of the fight, then for the second frame, hold the input for a left jab. Follow that up with 2 more buffered jabs, then you'll need to *delay* a left body blow here. For this strategy to actually get Piston dizzy, you need this delayed punch to either be the earliest frame where he doesn't block, or one frame later than that. If you punch later than that 2 frame window, then this strategy will *not* work at all, but if you want to match the TAS time, you need to hit it on the earliest frame.

After the delayed hit, just buffer another left jab, followed by a left gut punch, and another left jab to get him dizzy. For the dizzy knockdown, a jab into quick dodge buffer sets up a low super punch perfectly for an optimal super knockdown. From here, you're home free to just hold the super punch button and it'll just land instantly and KO him in phase 2!

There's really not a lot to this fight, even on the PAL version. It has one tricky punch for the TAS strategy, but aside from that, it's about as basic as it gets.

Anyways, thanks for watching!
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Super Punch Out!! - Piston Hurricane [0'05"49] (PAL WR) @zallard1

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