Uploaded December 2020 | Updated September 2026, 1 week ago
This level might be the one I put the most attempts into. I have a total of 11 recorded successful attempts, no idea how many failed ones there were though.
It was the player peak at 26 seconds that was urging me to try again until I finally beat it.
With this, the next Ninji Speedrun will be whenever the 16th run starts. For now, I dunno what I'll be uploading next. Probably some generally pointless game bug videos since I have a million of those laying about.
Just in case I don't upload more videos in the remaining 10-11ish days, I wish you all happy holidays.
This level might be the one I put the most attempts into. I have a total of 11 recorded successful attempts, no idea how many failed ones there were though.
It was the player peak at 26 seconds that was urging me to try again until I finally beat it.
With this, the next Ninji Speedrun will be whenever the 16th run starts. For now, I dunno what I'll be uploading next. Probably some generally pointless game bug videos since I have a million of those laying about.
Just in case I don't upload more videos in the remaining 10-11ish days, I wish you all happy holidays.

![Super Mario Galaxy - 120 Star Playthrough [Luigi] (Archive*)
*NOTE: This is an unedited archive of a live no-commentary playthrough originally streamed on Twitch (https://www.twitch.tv/bippoernesti), which means there may be deaths, restarts or intermissions/interruptions.
Mario 120 Stars: https://www.youtube.com/watch?v=gzhGbPEEfas
Luigi 120 Stars: Youre here.
I skip talking to optional characters and go through dialogue fast in this playthrough since its mostly the same as with Mario.
This is the second stream of a two-parter stream split between two days, the first [Mario] was 120 Stars as Mario ending with the storybook (with the Epilogue), and the second [Luigi] being 120 Stars with Luigi, ending with Grand Finale Galaxy.
I wasnt 100% sure if Id feel up for replaying the game for what would be the fourth time this week, but I did.
Stream Date: 2026-02-28 Super Mario Galaxy - 120 Star Playthrough [Luigi] (Archive*)](https://i.ytimg.com/vi/Xa_LnHEBNmI/mqdefault.jpg)

![Mega Man 11 - 07 - Block Man
Please read this: This is not a speedrun, but rather a playthrough, where I only play the level through.
NOTE: These stats reflect the Normal difficulty, the numbers may vary on other difficulty settings.
Weakest against:
Chain Blast (Blast Man) -4** [Pow. Gear -10]
Other weapon effects:
Tundra Storm (Tundra Man) -4
Pile Driver (Impact Man) -2(-2*) [Pow. Gear -2(-3*)]
Blazing Torch (Torch Man) -2***
Mega Buster (Mega Man) -1/-1/-3 [Full Pow. Gear -8]
Scramble Thunder (Fuse Man) -1***
Bounce Ball (Bounce Man) -1
Block Dropper (Block Man) -1
Acid Barrier (Acid Man) -1
*Additional damage from Pile Drivers explosion on an uninterrupted attack.
**Linked bombs deal individual damage.
***Hits Power Gear Form multiple times.
You obtain:
Block Dropper (Uses: 14 [Pow. Gear: 10])
Not a lot to say about this guy really. I guess hes notable for being the demo stage.
Chapters:
0:00 Stage Select: Block Man
0:10 Block Man Stage
1:10 Miniboss: Totemer
1:18 Block Man Stage
2:31 Miniboss 2: Totemer
2:39 Block Man Stage
4:31 Boss: Block Man
6:07 Weapon Get
6:24 Tutorial: Block Dropper Mega Man 11 - 07 - Block Man](https://i.ytimg.com/vi/XyGLKNv5hYA/mqdefault.jpg)
![Tomba! Special Edition - All Events Playthrough [Original BGM] (Archive*)
*NOTE: This is an unedited archive of a live no-commentary playthrough originally streamed on Twitch (https://www.twitch.tv/bippoernesti), which means there may be deaths, restarts or intermissions/interruptions.
Named All Events Playthrough instead of 100% because I personally would count all chests as 100%, and I knew for a fact I wouldnt remember all of them. Right off the top of my head I already know I missed the Charity Square 10,000 Year Old and Million Year Old Chests.
Tomba! was something I had in consideration even for just recording boss videos as early as 2007. I have a test recording that I never uploaded because of the terrible quality and the fact that I didnt feel like redoing the whole game back then. As a whole playthrough, its one of those games thats better in one chunk than split into parts due to its open-endedness.
This specific stream went very well, I expected to have several stupid deaths, but having only one in the entire run is perfect, since it can work as a demonstration of what it looks like. Obviously, a deathless run would have been great too. There was a bit of a pause at one point because I totally forgot the Lava Caves entrance had a chest, but otherwise my memory was surprisingly helpful.
As noted in the stream description, I opted to use the original soundtrack because the remastered soundtrack currently suffers from playback issues. Tracks loop incorrectly, the intro is part of the loop, and areas such as the purified Haunted Mansion have a bug where the music stops playing if you enter an interior and leave.
This re-release is okay, the museum is great and the game ran decent enough. Its quite lacking in features otherwise, theres not even a way to adjust volume and the FMVs are LOUD.
Live notification was just a random TES quote because I couldnt think of anything else. For the stream title I considered making some dumb sus joke before deciding against it.
Stream Date: 2024-08-07
Stream Title: Stop the Hogs, Cant Stop the Hogs
Live Notification: You must not! The Jewel holds my lifeforce!!!
Stream Description: Aiming for all 130 Events in Tomba!. No idea how long thisll take, since Im going to be working off memory alone.
This is the Special Edition release. The remastered soundtrack has some playback issues so Ill be using the original. Tomba! Special Edition - All Events Playthrough [Original BGM] (Archive*)](https://i.ytimg.com/vi/Y0hh93alQ3s/mqdefault.jpg)

![Medal of Honor [PS1] Playthrough (Archive*)
*NOTE: This is an unedited archive of a live no-commentary playthrough originally streamed on Twitch (https://www.twitch.tv/bippoernesti), which means there may be deaths, restarts or intermissions/interruptions.
The PS3 emulation bugs never been as actively against me in this game as it was during this playthrough. From my understanding, if you hear a bullet impact sound when the audio mutes, it will fix itself if you just die in the level. If it mutes without any other audio playing, you have to reset. The reason I reset on the last level despite having ambience was because the bug mutes the ending of the last level, making it really awkward and anti-climactic.
I regret bumping down the music unnecessarily. My headphones broke recently, and the backup pairs audio quality is so bad that it made listening to enemies harder. Also it was a very low effort attempt at avoiding potential mutes, though there seemingly were none.
For a while before doing the streams for these games, I considered going for a 3-star playthrough, but it isnt a very fun challenge. You always get one star for completing the level, you earn another one if you finish it with your health above 75%, and you can earn one more by killing at least 95% of the enemies. This would obviously just slow things down as youd need to hunt down every enemy and healthkit.
The stream title was a reference to the games super cheat that unlocks everything when followed with URLINGAMBE and scrolling through the photo gallery.
Stream Date: 2022-05-15
Stream Title: SMPSMDMILK
Live Notification: Sir, I need to see some identification. INTRUDER! ALARM!
Stream Description: Physical PAL Platinum release of Medal of Honor, played on a PS3. The PS3 struggles emulating this and Underground properly, which is why I explode myself at the start of some levels. Theres a bug that makes levels unbeatable by breaking the data streaming for levels or something. When you hear the music and ambience suddenly mute at the start of a level, thats an indicator of the bug happening.
Getting 3 stars tends to take more time, so Im not going to bother with the ranks. Im really rusty with controller aim, so Im hoping its not going to get too embarrassing.
Chapters
00:00:00 Start & intro
00:02:56 Medal of Honor trailer
00:04:11 Options
00:04:41 Mission One Part 1
00:13:45 Mission One Part 2
00:23:17 Mission One Part 3
00:31:05 Mission Two Part 1
00:37:56 Mission Two Part 2
00:43:15 Mission Two Part 3
00:53:02 Mission Two Part 4
00:57:35 Mission Three Part 1
01:09:05 Mission Three Part 2
01:16:47 Mission Three Part 3
01:26:42 Mission Three Part 4
01:33:05 Mission Four Part 1
01:48:28 Mission Four Part 2
02:01:25 Mission Four Part 3
02:11:29 Mission Five Part 1 (Briefing)
02:13:43 Reset for bug fix
02:15:55 Mission Five Part 1
02:25:28 Mission Five Part 2 (Briefing)
02:26:14 Reset for bug fix
02:28:48 Mission Five Part 2
02:35:10 Mission Five Part 3
02:43:40 Mission Five Part 4 (Briefing)
02:44:17 Reset for bug fix
02:47:14 Mission Five Part 4
02:53:27 Mission Six Part 1
03:03:34 Mission Six Part 2
03:11:26 Mission Six Part 3 attempts
03:18:16 Mission Six Part 3 but successfully this time
03:25:12 Mission Seven Part 1
03:35:52 Mission Seven Part 2
03:49:18 Mission Seven Part 3 (Briefing)
03:50:00 Reset for bug fix
03:54:19 Mission Seven Part 3
03:55:02 Ending
03:58:07 Credits Medal of Honor [PS1] Playthrough (Archive*)](https://i.ytimg.com/vi/YK0lb6haMIk/mqdefault.jpg)


![Dragon Scroll: Yomigaerishi Maryuu [FC/NES | ENG Translated] Playthrough (Archive*)
*NOTE: This is an unedited archive of a live no-commentary playthrough originally streamed on Twitch (https://www.twitch.tv/bippoernesti), which means there may be deaths, restarts or intermissions/interruptions.
*Castor translation subtitles added, for reading the backwards text easier.*
Dragon Scroll: Yomigaerishi Maryuu (ドラゴンスクロール 甦りし魔竜), or Dragon Scroll: Resurrection of the Demon Dragon in this translation, is a Japan-only Famicom action RPG, released by Konami in 1987. Its actually a very fun game, with only a couple overly cryptic secrets in it.
There are some easter eggs I missed at the end of this playthrough, heres a video of them if you wanna check them out: https://www.youtube.com/watch?v=7c2gb9KAa0c
This is the 2008 fan translation by KingMike (Hacking), Eien Ni Hen (Translation) and FlashPV (Design). You can check it out here: https://www.romhacking.net/translations/1267/
Since there are no clear spots for chapter splits, the chapters will mostly have the name of a notable event occurring at the start of that chapter. Considering the path I mapped out is (intentionally) all over the place, I figured having these chapters would help people skim when and where in the video a specific item is acquired. Basically, click chapter, rewind until you find a familiar spot, and go from there.
This playthrough went pretty well. A lot of stuff that could have gone wrong didnt. I was worried if I was overdoing some of the monster farming bits, but considering how fortuitous the last level up was, I think it was worth it. Thanks to that, the only game over was the intentional one, which I wanted to do just as a quick demonstration of the game over screen. All it does is respawn you with half your max MP, and I knew I could restore it soon enough. I also got insanely lucky placement with the Castor boss.
Oh, and happy holidays if you happen to be reading this around the upload date, or around the same time in the future.
Stream Date: 2022-12-23
Stream Title: Eight Books, Zero Scrolls
Live Notification: Brigands I can handle, but this talk of dragons? Worlds gone mad, I say.
Stream Description: Dragon Scroll is a rather obscure 1987 Konami title. Its a Zelda-esque action RPG telling a story of dragons, magic and warring kingdoms. It was never officially translated, so Im using the only fan-translation, credited to KingMike, Eien Ni Hen and FlashPV. Its got some typos and other errors, but its mostly solid.
Thisll be a regular playthrough, I wont go through every secret or find every hint, but I will try to cover as much as I can on the path Ive written down. Approx 1.5 hours if nothing goes wrong.
Chapters
0:00:00 Attract Mode
0:02:05 Intro
0:02:49 Prologue
0:03:12 Game Start
0:04:31 ACQUIRED: Silver Ring (Speed Up)
0:07:05 Dark Gambling House
0:11:10 Gambling Stops
0:11:43 ACQUIRED: Yunke Fruit (Main Key Item)
0:13:00 ACQUIRED: Rain Bell (Main Key Item)
0:15:54 ACQUIRED: Tongues Liquid (Key Item)
0:18:59 ACQUIRED: Reverse Grass (Confusion Immunity)
0:19:18 ACQUIRED: Crystal Ball (Thief Radar)
0:26:00 ACQUIRED: Flame Staff (LV5 Weapon)
0:26:17 ACQUIRED: Nire Branch (Key Item)
0:26:25 ACQUIRED: Necklace (Invincibility)
0:32:55 ACQUIRED: Gold Ring (Defense Up)
0:35:30 ACQUIRED: Stillness Bell (Time Stop)
0:43:10 Zarik Secret Passage (Tower of Illusion)
0:45:12 ACQUIRED: Hades Bell (Cancel Bell Effects)
0:47:30 ACQUIRED: Magic Key (Main Key Item)
0:52:00 FOUND: Safra
0:55:15 ACQUIRED: Empty Chest (Mandatory)
0:57:22 FOUND: Safra (Again)
0:57:22 ACQUIRED: Book of Wind (Book 1)
1:01:13 ACQUIRED: Book of Water (Book 2)
1:03:26 King of Dermos (Boss 1)
1:04:57 ACQUIRED: Book of Fire/Flame (Book 3)
1:05:26 Game Over Screen Demonstration
1:07:17 ACQUIRED: Maden/Madan Staff (LV8 Weapon)
1:10:00 ACQUIRED: Dragon Scale (Main Key Item)
1:12:22 ACQUIRED: Dark Bell (Confusion)
1:13:21 King of Castor (Boss 2)
1:14:27 ACQUIRED: Book of Earth (Book 4)
1:19:00 FOUND: Kakai
1:20:30 ACQUIRED: Book of Time (Book 5)
1:22:13 King of Requi (Boss 3)
1:23:20 ACQUIRED: Book of Lightning (Book 6)
1:28:06 FOUND: Unasu
1:28:31 ACQUIRED: Book of Darkness (Book 7)
1:29:56 ACQUIRED: Book of Dragons (Book 8)
1:31:10 Maten Secret Passage (Life Restore)
1:33:40 Maten Castle (Final Castle)
1:36:46 Chrome Dragon (Final Boss)
1:38:30 Ending Dragon Scroll: Yomigaerishi Maryuu [FC/NES | ENG Translated] Playthrough (Archive*)](https://i.ytimg.com/vi/YhHSVvq3Wkg/mqdefault.jpg)
![Alwas Legacy - Secret Warp Point Puzzle & Kreeses Archives
A fascinating mystery I came across while playing Alwas Legacy. I still havent fully solved it, but perhaps you, the viewer, are the one chosen to bring light to this puzzle. Note that in the description, I may alternate what I call save points, possibly calling them warp points or simply points. This is just me being lazy.
So I spent the past two days trying to figure out this mystery. In case you arent sure whats happening in the video, Ill explain it. Theres a specific sequence spanning all 45 warp points that will open a new room in the Grand Library if the sequence is performed exactly. When you hit the correct warp point in the sequence, a special little chime plays during the save sound, accompanied by a special green spark that briefly flits over the warp points flame. The statue at Monks Mire will have a blue flame on it if the sequence is still active.
I made a couple of mistakes by warping to incorrect points in this video (even the first warp is off by one). Since I dont spend much time on the warps in the video, I decided to upload the hastily put together sequence map: https://imgur.com/a/zzkJyUu
Though the sequence must be done in an exact order, warping does not trigger the save point. You must always separately save the game on each point to trigger it. If you warp to an incorrect save point, you can still salvage the situation by warping to the correct one WITHOUT hitting or choosing Save Game on the incorrect point. If you save on the wrong point, or the same point twice in a row, this will reset the sequence, forcing you to start in the ruined shack at Monks Mire.
The puzzle inside Kreeses Archives is fairly straightforward. All you need to do is spell ELDEN PIXELS using the blocks, causing the painting to morph into this URL: https://eldenpixels.com/lydian/
The URL is currently where Im stuck. I have no idea what the password could be.
[NOTE]: The password was found, check the comments.
So yeah, this took me a good while, spending about a total of 26 hours doing this. There was no trick to it, I just had to trial and error the sequence starting from the very first point. Around halfway, getting to the latest known point in the sequence took about 2-3 minutes each time. Near the very end it took over 5 minutes each time.
Update 2022-02-21: Added captions to specify which points you are between. Chapters mark the range from saving on the first listed point (save on 1, 11, etc.) to warping from the last listed point to the next (10 warp to 11, 20 to 21 etc.). Im making it sound more confusing than it is.
Chapter stuff:
0:00 Points 1-10
1:32 Points 11-20
2:30 Points 21-30
3:44 Points 31-40
5:02 Points 40-45
5:40 Kreeses Archives Overview
6:10 Solving the Block Puzzle
9:16 Block Puzzle Solved Alwas Legacy - Secret Warp Point Puzzle & Kreeses Archives](https://i.ytimg.com/vi/Z5mSy0EyIA4/mqdefault.jpg)